I've made some progress, and have finished editing several .XML files so far. I am also making minor cosmetic changes to some passages in addition to correcting technical and syntactical errors, to improve the narrative flow of sentences that just don't sound quite right. Here is an example from the "Anomalies" .XML file:
Original Text:
Our survey team has uncovered the remains of a device that produces soothing sound waves that relax individuals without any side effects. Our people's morale will be improved from this discovery by an estimated +2 percent.Altered Text:
Our survey team has uncovered the remains of a device that produces soothing sound waves, which relaxes individuals without causing any side effects. This discovery will improve our people's morale by an estimated +2 percent.The first sentence... well, it suffered from several minor problems, which were easily corrected. The second sentence seemed a bit awkward, so I reworded it.
It should be noted that I have every intention of retaining the original meaning and basic content of all sentences. Any rewording efforts on my part will be the bare minimum necessary to improve any awkward bits. Fortunately, the overwhelming majority of sentences require very little rewording, if any, so this should be a non-issue.
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Also of note, I'll finally be able to correct those two sentences in the "Abilities" tab of the game setup screen. You know, the tab where the "Speed" Ability is listed as giving either "+1 Parsec/Month" or "+2 Parsecs/Month," depending on how many points you spend... even though parsecs are measured by the week?
Drives me nuts every time.