Question about invading planets...

I'm not clear on a few things about invading planets.

When invading a planet, if the invasion fails, does the damage of the special attack still count? (50-80% of planet improvements destroyed for example)

If not is there a strategy of what special attack to use? Core gives a better attack percentage then Gas I think. Is there an instance where I should use a less powerful one (like Gas) over the other?

Thanks for any info...
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Reply #1 Top
When invading a planet, if the invasion fails, does the damage of the special attack still count? (50-80% of planet improvements destroyed for example)


No

Each tactic has it's drawbacks, some have improvement lost and others the PQ is damaged. There is also situations that would make some more effective. Like informational warfare, it works much better on a planet with low approval than one with high approval. I personally avoid using any that destroy PQ and I feel mini soldiers often have the best advantage to drawback, but I use tidal disruption when I don't really care if any improvements stay as I often rebuild most of the planet anyway.

Reply #2 Top
thx for the info!
Reply #3 Top
Research all the invasion techs early to get a big "soldiering" bonus. I use only Normal (less than 50% more soldiers than I have), Mini-Soldiers (up to 500% more than I have) or Info War (over 500% more). Even if your initial invasion fails, you do no damage to the PQ of the planet or infrastructure, while you do kill off a significant portion of the population. Follow up invasions almost never fail.

I just finished off a game when I invaded the Torian Homeworld (16b population) in 1b soldiers. The morale was at 52%. I invaded with Info War and gained 2.3b extra soldiers. With my huge "soldiering" bonus, it was a rollover.