Ship ability questions...

I was looking in the games program files and found this:

[ShipAbilityColonize] Colonize
[ShipAbilityTrade] Trade
[ShipAbilityTroops] Transport Troops
[ShipAbilityStealth] Stealth
[ShipAbilityDetStealth] Detect Stealth
[ShipAbilitySurvey] Survey
[ShipAbilityConstructStarbase] Construct Starbases
[ShipAbilityDockShips] Dock Ships
[ShipAbilityAttack] Attack
[ShipAbilityDetonate] Detonate
[ShipAbilityBombard] Bombard
[ShipAbilityMissile] Missile
[ShipAbilityVampire] Vampire
[ShipAbilityHeal] Heal
[ShipAbilityWraith] Wraith
[ShipAbilityAntiWraith] Anti-Wraith
[ShipAbilityStarbase] Starbase
[ShipAbilityFleet] Fleet
[ShipAbilityMonster] Monster
[ShipAbilityConstructShips] Construct Ships
[ShipAbilitySpaceTruck] Build Mines on Asteroid Fields
[ShipAbilitySpore] Spore

I know what most of these abilities are, but there are some I don't:

[ShipAbilityStealth] Stealth
[ShipAbilityDetStealth] Detect Stealth
[ShipAbilityDockShips] Dock Ships
[ShipAbilityDetonate] Detonate
[ShipAbilityBombard] Bombard
[ShipAbilityMissile] Missile
[ShipAbilityVampire] Vampire
[ShipAbilityHeal] Heal
[ShipAbilityWraith] Wraith
[ShipAbilityAntiWraith] Anti-Wraith
[ShipAbilityMonster] Monster
[ShipAbilityConstructShips] Construct Ships

What do these do?
4,105 views 4 replies
Reply #1 Top
They look like they might be ship types that were never put into the game. The bombard and Dock Ships ability sounds like they may refer to the ability to bombard planets from space and act as a carrier but Stardock has posted that neither of these types of ships will be put in game due to issues such as players bombing every enemy planet late in the game and cariers adding little more than additional complexity to the game.
Reply #2 Top
Hmmm...

Monsters, healers, vampires and wraiths?

Sounds like somebody thought we were playing Dungeons and Dragons...

Reply #3 Top
First off, what;s wrong with bombing enemy planets late in the game? It can only hurt your score if that's what you care about. There's been a couple times where late in the game, taking on more planets, especially lesser ones, would kill my economy, so once I captured it, I'd take everyone off the planet and destroy it.
Reply #4 Top


This thread is for the discussion of Carriers/Orbital Bombardment.

Galactic Civilizations II does not have the concept of carrriers (units that carry other units). There are no plans to add this into the game because Stardock does not feel it adds anything to the game other than additional complexity.

Orbital bombardment as a general feature has not been added explicitly because of the way it affects end-game gameplay in other games -- players going on a "genocide run".

That is the official view from Frogboy (aka Brad Wardell, Designer).

That doesn't mean you can't talk about such features or make a case for some similar feature but pleae do so in this thread rather than making a duplicate post.

Thanks!