Planet terrain spaces still inaccurate

I noticed the terrain squares on the planets are still inaccurate. For example, a square that is clearly not swamp will show as swamp and the ones which are swamp show as prairie. There are more that are off but this is just an example above. I wonder if 1.7 will address this? Seems a little problem that has been around the last few patches.
4,106 views 3 replies
Reply #1 Top
Does it matter? If different terrain gave different penalties and bonuses, I might care.
Reply #2 Top
I frequently see this issue, especially after loading a saved game. I wouldn't worry about it - it doesn't really hurt anything and the Devs probably have better things to do
Reply #3 Top
Um I know that after i dled something from stardock called about "galciv2 heightmaps" that supposedly optimized them, I notice that my squares are innacurate. I also installed custom graphics though so I thought those might have been the problem (ie. named files for a older patched version) but maybe it isnt.