Lack of Tile Bonuses?

It's been a while since I've played this game (and without the recent updates or DA), and I noticed that basically only the home planets have tile bonuses anymore. Does anyone remember the rationale for this?
13,636 views 21 replies
Reply #1 Top
I think you've just got an odd luck of the draw on your randomly generated map. There are bonus tiles all over usually.
Reply #2 Top
I suspect, that the more you ctrl=N, the less tile bonuses you get.
Reply #3 Top
Actually this has happened repeatedly; there are numerous bonus tiles on the homeworld as well as the homeworlds of all the other major races, but almost none anywhere else. Could it be because I'm playing on Gigantic?

Also I've noticed that anomalies less frequent on larger maps as well (although not to the same degree). Is there a connection?
Reply #4 Top
There is definately a negative correlation between map size and anomoly density. The number of anomolies seems about constant, regardless of map size. That makes sense because you only want a certain number of morale boosts, etc. in a game or the game balance would be disrupted.

I'm not so sure about map size and bonus tiles, but it seems like that is a negative correlation there as well. It might have something to do with the density of colonizable planets too.

I also think that the higher the PQ, the less bonus tiles show up. Have you tried colonizing the lower PQ planets?
Reply #5 Top
I've noticed...and it might be co-incidence....that my bonus tiles are releated to my starting position.

If i'm way off in a corner while the rest of the civs are near the center of the map, i tend to have more bonus tiles.
Reply #6 Top
I too have been experiencing this. As the Op stated the only bonus tiles I see in DA anymore are on the starting planets, I have not seen a single bonus tile on another planet in the last 6 games I have played.
The map sizes and difficulty level have been varied med-huge and beginner-normal. I have recently gone back to playing DL more than DA because of this, but with 1.6 coming out today I will be trying DA again.
Is there some offical reason for the removal of bonus tiles?
PS. I would search the forum but I seem to be having difficulty replying to posts and searching thru threads.
Reply #7 Top
I think it's quite random. Some games, I'll have 'em all over, some kinda ehh medium, and others they will be scarce as hell. Varying galaxy sizes experience this randomness, at least IME.
Reply #8 Top
I've seen bonus tiles on many different planets, and I play from small to large galaxies. So, I think some of you have just been unlucky or have not played many DA games, at least in the latest builds, which is what i'm playing. In the latest builds, there's no problem at all with any lack of bonus tiles. It seems (just as an estimation) that 1/5 planets have some sort of research bonus (this isn't at all counting PQ1-4, which never have bonuses), 1/5 have manu bonuses, a few have farming bonuses, and even more than 1/5 have morale bonuses. In fact, I get sick of seeing morale bonuses, as I don't ever use them. And I never use research bonuses unless the planet is designed to be a research planet. Unless it's 300% or 700% research bonus, I never use it except in exceptional circumstances.

I do think there are less large bonuses (300% and 700%) in DA than there were in DL, but I think that's a good thing. There are many 100% bonuses, and whoever says there aren't has some sort of configuration that I've never played.




Reply #9 Top
This is really interesting, it seems that this lack of tiles is random. I played another game with the latest patch released today, on a huge map at normal difficulty. Just like the last several DA games I have played the only bonus tile was a 100% on my home planet. I even looked at many AI planets using spys later in the game and did not find any tile bonuses on any non-home planets.
I am just wondering since it seems that a couple others and myself seem to have this as the norm while others don't, if there is some "switch" that has gotten flipped for us. I have now played 7 games of DA with no bonus tiles.
I will try some smaller maps and different difficulty settings over the next few days to see if there are any bonus tiles.
Reply #10 Top
You need the latest updates. Some earlier versions of DA had the tile bonuses heavily nerfed. It was fixed after people complained.
Reply #11 Top
Ok...after 3 more DA games on different map sizes I am again seeing bonus tiles!! So, I assume that the couple post-patch games yesterday without tiles were just some map generation bad luck.
Reply #12 Top
I've worked out a method that gives you good tile bonuses whenever you want them. the details are outlined in my post:

get the bonuses you've always wanted... its in the modding folder

WWW Link

all you need is a hex editor and a save file and away you go
Reply #13 Top

Ok...after 3 more DA games on different map sizes I am again seeing bonus tiles!! So, I assume that the couple post-patch games yesterday without tiles were just some map generation bad luck.


I don't think it's just bad luck. I played a gigantic map game, got normal spread of bonus tiles. Then I started a medium map game => no bonus tiles anywhere, only on homeworlds... both games were played on 1.6Final.

And I mean there was not a single bonus tile anywhere, that's not just bad luck. Tried a huge map, normal spread again... could someone who has more time test out if some settings have effect on this? I just wanted to play a fast medium map game, didn't expect to stumble upon a bug, don't have time for those
Reply #14 Top
OK, tried on medium map again, abundant everything, same settings as the las t huge map. Result: no bonus tiles everywhere. Something fishy going on in here...
Reply #15 Top
I have the latest 1.6 update and this current game has bonus tiles. About the same as in earlier versions.
The so called trade goods are still totally worthless as trades. No one is interested in them.
Reply #16 Top
get the bonuses you've always wanted...its in the modding folder...all you need is a hex editor and a save file and away you go

Warning! Modifying game files for Metaverse games will trip the cheater flag!

There is definitely a negative correlation between map size and anomaly density. The number of anomalies seems about constant, regardless of map size. That makes sense because you only want a certain number of morale boosts, etc. in a game or the game balance would be disrupted.

On a related note, going from DL 1.2 gigantic map to DA 1.6 medium map, I see far fewer galactic resources. Is this due to the change from DL 1.2 -> DA 1.6 or gigantic -> medium map? For example, I think there were 19 galactic resources in my last Metaverse game (DL 1.2 gigantic) but in my current DA 1.6 medium game I see 2 economic, 2 influence, 0 military, 2 morale, and 1 research for a total of 7.
Reply #17 Top
On a related note, going from DL 1.2 gigantic map to DA 1.6 medium map, I see far fewer galactic resources. Is this due to the change from DL 1.2 -> DA 1.6 or gigantic -> medium map? For example, I think there were 19 galactic resources in my last Metaverse game (DL 1.2 gigantic) but in my current DA 1.6 medium game I see 2 economic, 2 influence, 0 military, 2 morale, and 1 research for a total of 7.


Yeah, I think I might have been a bit hasty in my judgement, seems like some maps have only a few bonustiles (or galactic resources) spread out... But at least on the couple medium maps I tried, there simply were no bonuses on the 30+ planets I checked.
Reply #18 Top
I just upgraded to DA and my first game on a gigantic map has absolutely 0 planetary bonus tiles anywhere.

The fact that this is happening sometimes at least to more than one person is proof enough that we aren't going mad and that there is actually something causing this.

As it really detracts from the game as well, I don't think anyone can really mind it being termed a bug - it's just an intermittent bug!
Reply #19 Top
Before anyone says it - it's not just "bad luck" as I have a gigantic map with abundant everything


Try it with lower settings than abundant-all. Cari's not around yet to confirm, but I seem to recall a comment that bonus tile distribution is something of a 'balancing factor', so if there are huge amounts of useable planets, they may well be much rarer. I'll have to pin her down about this when she shows up to make sure I'm not remembering wrong, though.
Reply #20 Top
I too have noticed in my last few games (all latest patch DA, gigantic, 'occasional' settings across the board) that there have been no bonus tiles save for one or two minor ones on homeworlds.

I'm not pleased. As someone else opined, variety is the spice of life... who wants to conquer a bland galaxy?
Reply #21 Top
This is really annoying. I like playing the gigantic maps and it's silly that regardless of the settings I seem to get no resource bonuses on any non-home world.