Getting the most out of focus
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GalCiv2 Forums
Did you know that...
- When using 1/99/0 spending, you should focus military on your shipbuilding planets? Your military production bonus does NOT apply to "repurposed" social production; but refocused production does benefit. This is extremely important if you like the +50 military production racial pick.
- There are often significant benefits to be gained by fiddling with the 1/99/0 setup? Usually you can get an additional unit or two of military production, without giving up any social production, by switching to something like 8/92/0. It seems minor, but sometimes it'll save you an entire turn. In fact, with a high military production bonus, it's frequently worthwhile to sacrifice some social production (remember to focus social on all your new colonies, to minimize this loss) and raise the military spending % further to save turns.
- You can pick up a lot of "free" research points by selectively using focus research to minimize social production overflow?
- Completely ignoring factories and going with 0/0/100 spending, focus military or social depending on the planet, can be incredibly powerful? This may not be advisable in Suicidal difficulty since I'm under the impression that you're better off stealing lots of tech via invasion there, but in lower difficulties this lets you pull away from the opposition remarkably quickly. It may work better with the Krynn than other races since you can afford to pay for a lot more all-labs planets early on.
- When using 1/99/0 spending, you should focus military on your shipbuilding planets? Your military production bonus does NOT apply to "repurposed" social production; but refocused production does benefit. This is extremely important if you like the +50 military production racial pick.
- There are often significant benefits to be gained by fiddling with the 1/99/0 setup? Usually you can get an additional unit or two of military production, without giving up any social production, by switching to something like 8/92/0. It seems minor, but sometimes it'll save you an entire turn. In fact, with a high military production bonus, it's frequently worthwhile to sacrifice some social production (remember to focus social on all your new colonies, to minimize this loss) and raise the military spending % further to save turns.
- You can pick up a lot of "free" research points by selectively using focus research to minimize social production overflow?
- Completely ignoring factories and going with 0/0/100 spending, focus military or social depending on the planet, can be incredibly powerful? This may not be advisable in Suicidal difficulty since I'm under the impression that you're better off stealing lots of tech via invasion there, but in lower difficulties this lets you pull away from the opposition remarkably quickly. It may work better with the Krynn than other races since you can afford to pay for a lot more all-labs planets early on.
(Though you can beat at least Crippling difficulty with no factories...)