weird freeze/crash problem

I am still playing dread lords. I am having a weird thing happening. It is my turn and I have ships with full movement points. I move them and one worked. On the next, the autopilot came one despite the fact I had full movement left on the ship. This proceded to happen on all remaining ships. I then pushed the turn button hoping this would fix itself on the next turn. However, the turn button greyed out like it normally does but the game froze in the position. I tried loading, reloading, rebooting, and nothing fixed the problem. Sometimes when I reloaded the game it would let me move more or less ships than I did before, but it would always reoccur before the end of the turn. I have the most exciting game I have ever had and I don't want to lose this one. HELP!
5,129 views 7 replies
Reply #1 Top
Please go to C:\Program Files\Stardock\Totalgaming\GalCiv2 (or wherever you installed the game at), open the debug.err file you find there in notepad, and copy/paste the contents into a post here. If this is a DA report, you'll find the debug in C:\Program Files\Stardock\Totalgaming\GalCiv2\DarkAvatar instead. This will give us some technical information that can help troubleshoot your problem.
Reply #2 Top
Kyro,

here is the debug.

Debug Message: Version v1.4x last updated on: Mon Oct 23 17:43:56 2006
Debug Message: GalCiv2 is activated.
Debug Message: Checking DX Version.
Debug Message: *********DXDiag info follows.*********
System Info
Time: 4/2/2007, 22:43:57
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: VILLINES
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.061219-0316)
Languages: English (Regional Setting: English)
System Manufacturer: GATEWA
System Model: D915GAG_
BIOS: BIOS Date: 09/27/04 15:17:44 Ver: 08.00.10
Processor: Intel(R) Pentium(R) 4 CPU 2.93GHz
Physical Memory: 510MB RAM
Page File: 208MB used, 1036MB available
Windows Dir: C:\WINDOWS


Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: RADEON X300 Series
Manufacturer: ATI Technologies Inc.
Chip Type: RADEON X300 SE (0x5B60)
DAC Type: Internal DAC(400MHz)
Key Device: Enum\PCI\VEN_1002&DEV_5B60&SUBSYS_06201462&REV_00
Display Memory: 128.0 MB
Current Display Mode: 1024 x 768 (32 bit) (60Hz)
Monitor Name: Plug and Play Monitor
Monitor Max Resolution: 1600,1200
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6467
Driver Date: 8/27/2004 04:31:22
DirectX Acceleration Enabled: Yes



Sound info
Sound device 1:
Description: Realtek HD Audio rear output
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0880&SUBSYS_08600000&REV_0900
Manufacturer ID: 1
Product ID: 100
Driver Name: RtkHDAud.sys
Provider: Realtek Semiconductor Corp.
Driver Version: 5.10.0000.5030
Driver Date: 8/26/2004 23:12:34
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0



Debug Message: *********END dxdiag info.*********
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Going Fullscreen
Debug Message: Preparing to change display settings.
Debug Message: Using multilsample setting: D3DMULTISAMPLE_4_SAMPLES
Debug Message: Game Resolution: 1024 x 768
Debug Message: Running fullscreen.
Debug Message: HAL (hw vp): RADEON X300 Series
Debug Message: D3DPRESENT_INTERVAL_DEFAULT
Debug Message: Refresh rate: 60
Debug Message: Bit Depth: 32 bit.
Debug Message: *********Checking D3DDevice Caps***********************
Debug Message: A full-color cursor is supported in hardware at high resolution modes.
Debug Message: RGB in format 6:6:6, Masks reported as ff0000:ff00:ff
Debug Message: Now Fullscreen
Debug Message: Shell initialization complete
Debug Message: ***** Initializing Game *****
Debug Message: Timer Frequency is 0 aed75e70
Debug Message: Initializing sound card.
Debug Message: initailizing bink
Debug Message: Create setup screens.
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Set mouse.
Debug Message: Set update timer.
Debug Message: Clear data definitions.
Debug Message: Reading Star Names
Debug Message: Reading Star Names... Done
Debug Message: No files found matching mask C:\Documents and Settings\Owner.YOUR-D26EF63B94\My Documents\My Games\GalCiv2\Dread Lords Campaign\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Owner.YOUR-D26EF63B94\My Documents\My Games\GalCiv2\Logos\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Owner.YOUR-D26EF63B94\My Documents\My Games\GalCiv2\Metaverse\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Owner.YOUR-D26EF63B94\My Documents\My Games\GalCiv2\Portraits\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Owner.YOUR-D26EF63B94\My Documents\My Games\GalCiv2\ships\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Owner.YOUR-D26EF63B94\My Documents\My Games\GalCiv2\temp\*.sav
Debug Message: Killing threads.
Debug Message: Kiling civs.
Debug Message: Killing ships.
Debug Message: Killing rallypoints.
Debug Message: Killing misc objects.
Debug Message: Killing stars.
Debug Message: Killing anomalies.
Debug Message: Killing space resources.
Debug Message: Killing colonies and planets.
Debug Message: killing scenario.
Debug Message: Clearing Turn Event Log
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Loading Custom Map
Debug Message: Loading Data Defs
Debug Message: Clear data definitions.
Debug Message: Loading TechDefs
Debug Message: Max num techs: 248
Debug Message: Loading ImprovementDB
Debug Message: Loading Component Defs
Debug Message: Loading ShipTypes
Debug Message: Loading ShipConfigs
Debug Message: Loading AnomalyTypes
Debug Message: Loading RandomEvents
Debug Message: Loading UPIssues
Debug Message: Loading ResourceTypes
Debug Message: Loading InvasionTactics
Debug Message: Loading SBmodules
Debug Message: Loading PoliticalParties
Debug Message: Loading Planet Types
Debug Message: Loading Star Types
Debug Message: Loading Game
Debug Message: Loading: Game mode is normal.
Debug Message: Loading Galaxy
Debug Message: Sectors across: 5 x 5
Debug Message: Loading FOW Map
Debug Message: Loading ZOC Map
Debug Message: Loading Planets
Debug Message: Loading Stars
Debug Message: Loading Anomalies
Debug Message: Loading Resources
Debug Message: Loading Civs
Debug Message: Loading Colonies
Debug Message: Loading RallyPoints
Debug Message: Loading Ships
Debug Message: Loading Fleets
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Loading Turn Event Log
Debug Message: Loading ENDGALAXYDATA
Debug Message: Updating ZOC.
Debug Message: UIBeginGame called with g_ulLocalPlayerID = 0
Debug Message: UIBeginGameHelper: New Game Started
Debug Message: UIBeginGameHelper: Mods are Disabled
Debug Message: A* Path too long to calculate (62.769421). Aborting
Debug Message: Random Event: Begin
Debug Message: Random Event Check: Miralce World
Debug Message: Random Event: End
Debug Message: Year: 2231. Drengin Empire traded Mass Drivers to the Drath Legion in exchange for Barriers II
Debug Message: StarbaseDetailsWnd: Cannot find OBJID Starbase_Details_Disband_Button
Debug Message: Error. String Not Found. Table: StarbaseDetailsWnd String Name: DisbandBtn
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Owner.YOUR-D26EF63B94\My Documents\My Games\GalCiv2\QuickSave.sav
Debug Message: Num Sectors Across: 5
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Destroying ship Drath Freighter M3-8 1554. Orbiting: 0
Debug Message: Destroying ship Drath Freighter M3-8 1595. Orbiting: 0
Debug Message: Destroying ship freighter mk2 157. Orbiting: 0
Debug Message: Destroying ship Freighter iii 1627. Orbiting: 0
Debug Message: Destroying ship Freighter iii 1657. Orbiting: 0
Debug Message: Destroying ship Freighter iii 1686. Orbiting: 0
Debug Message: Destroying ship Economy Starbase 115. Orbiting: 0
Debug Message: Updating ZOC.
Debug Message: Destroying ship Drath BattleShip M3-8 1600. Orbiting: 1
Debug Message: Was Orbiting: Skowbo II
Debug Message: Destroying ship Drath Cruiser M2-4 772. Orbiting: 1
Debug Message: Was Orbiting: Skowbo II
Debug Message: Destroying ship Drath Defender M2-3 508. Orbiting: 1
Debug Message: Was Orbiting: Skowbo II
Debug Message: Destroying ship Drath Cruiser M3-4 1530. Orbiting: 1
Debug Message: Was Orbiting: Skowbo II
Debug Message: Destroying ship Drath Frigate M4-3 1709. Orbiting: 1
Debug Message: Was Orbiting: Skowbo II
Debug Message: setting size 16 x 0
Debug Message: setting size 16 x 0
Debug Message: setting size 16 x 0
Debug Message: InvasionWnd: Cannot find OBJID Invasion_Right_Def_Title
Debug Message: InvasionWnd: Cannot find OBJID Invasion_Left_Def_Title
Debug Message: InvasionWnd: Cannot find OBJID Invasion_Progress_Image
Debug Message: InvasionWnd: Cannot find OBJID Invasion_Right_Def_Value
Debug Message: InvasionWnd: Cannot find OBJID Invasion_Left_Def_Value
Debug Message: Destroying ship transport mk2 2027. Orbiting: 0
Debug Message: Updating ZOC.
Debug Message: Destroying ship 1-Troop Transport M3-8X 3. Orbiting: 0
Debug Message: PreventMoveShip getting stuck!
Debug Message: No files found matching mask C:\Documents and Settings\Owner.YOUR-D26EF63B94\My Documents\My Games\GalCiv2\Dread Lords Campaign\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Owner.YOUR-D26EF63B94\My Documents\My Games\GalCiv2\Logos\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Owner.YOUR-D26EF63B94\My Documents\My Games\GalCiv2\Metaverse\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Owner.YOUR-D26EF63B94\My Documents\My Games\GalCiv2\Portraits\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Owner.YOUR-D26EF63B94\My Documents\My Games\GalCiv2\ships\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Owner.YOUR-D26EF63B94\My Documents\My Games\GalCiv2\temp\*.sav
Debug Message: Killing threads.
Debug Message: Kiling civs.
Debug Message: Killing ships.
Debug Message: Killing rallypoints.
Debug Message: Killing misc objects.
Debug Message: Killing stars.
Debug Message: Killing anomalies.
Debug Message: Killing space resources.
Debug Message: Killing colonies and planets.
Debug Message: killing scenario.
Debug Message: Clearing Turn Event Log
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Loading Custom Map
Debug Message: Loading Data Defs
Debug Message: Clear data definitions.
Debug Message: Loading TechDefs
Debug Message: Max num techs: 248
Debug Message: Loading ImprovementDB
Debug Message: Loading Component Defs
Debug Message: Loading ShipTypes
Debug Message: Loading ShipConfigs
Debug Message: Loading AnomalyTypes
Debug Message: Loading RandomEvents
Debug Message: Loading UPIssues
Debug Message: Loading ResourceTypes
Debug Message: Loading InvasionTactics
Debug Message: Loading SBmodules
Debug Message: Loading PoliticalParties
Debug Message: Loading Planet Types
Debug Message: Loading Star Types
Debug Message: Loading Game
Debug Message: Loading: Game mode is normal.
Debug Message: Loading Galaxy
Debug Message: Sectors across: 5 x 5
Debug Message: Loading FOW Map
Debug Message: Loading ZOC Map
Debug Message: Loading Planets
Debug Message: Loading Stars
Debug Message: Loading Anomalies
Debug Message: Loading Resources
Debug Message: Loading Civs
Debug Message: Loading Colonies
Debug Message: Loading RallyPoints
Debug Message: Loading Ships
Debug Message: Loading Fleets
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Loading Turn Event Log
Debug Message: Loading ENDGALAXYDATA
Debug Message: Updating ZOC.
Debug Message: UIBeginGame called with g_ulLocalPlayerID = 0
Debug Message: UIBeginGameHelper: New Game Started
Debug Message: UIBeginGameHelper: Mods are Disabled
Debug Message: No files found matching mask C:\Documents and Settings\Owner.YOUR-D26EF63B94\My Documents\My Games\GalCiv2\Dread Lords Campaign\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Owner.YOUR-D26EF63B94\My Documents\My Games\GalCiv2\Logos\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Owner.YOUR-D26EF63B94\My Documents\My Games\GalCiv2\Metaverse\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Owner.YOUR-D26EF63B94\My Documents\My Games\GalCiv2\Portraits\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Owner.YOUR-D26EF63B94\My Documents\My Games\GalCiv2\ships\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Owner.YOUR-D26EF63B94\My Documents\My Games\GalCiv2\temp\*.sav
Debug Message: Killing threads.
Debug Message: Kiling civs.
Debug Message: Killing ships.
Debug Message: Killing rallypoints.
Debug Message: Killing misc objects.
Debug Message: Killing stars.
Debug Message: Killing anomalies.
Debug Message: Killing space resources.
Debug Message: Killing colonies and planets.
Debug Message: killing scenario.
Debug Message: Clearing Turn Event Log
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Loading Custom Map
Debug Message: Loading Data Defs
Debug Message: Clear data definitions.
Debug Message: Loading TechDefs
Debug Message: Max num techs: 248
Debug Message: Loading ImprovementDB
Debug Message: Loading Component Defs
Debug Message: Loading ShipTypes
Debug Message: Loading ShipConfigs
Debug Message: Loading AnomalyTypes
Debug Message: Loading RandomEvents
Debug Message: Loading UPIssues
Debug Message: Loading ResourceTypes
Debug Message: Loading InvasionTactics
Debug Message: Loading SBmodules
Debug Message: Loading PoliticalParties
Debug Message: Loading Planet Types
Debug Message: Loading Star Types
Debug Message: Loading Game
Debug Message: Loading: Game mode is normal.
Debug Message: Loading Galaxy
Debug Message: Sectors across: 5 x 5
Debug Message: Loading FOW Map
Debug Message: Loading ZOC Map
Debug Message: Loading Planets
Debug Message: Loading Stars
Debug Message: Loading Anomalies
Debug Message: Loading Resources
Debug Message: Loading Civs
Debug Message: Loading Colonies
Debug Message: Loading RallyPoints
Debug Message: Loading Ships
Debug Message: Loading Fleets
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Loading Turn Event Log
Debug Message: Loading ENDGALAXYDATA
Debug Message: Updating ZOC.
Debug Message: UIBeginGame called with g_ulLocalPlayerID = 0
Debug Message: UIBeginGameHelper: New Game Started
Debug Message: UIBeginGameHelper: Mods are Disabled
Debug Message: Yor Collective (5): Researching: HD Spike Driver III
Debug Message: No files found matching mask C:\Documents and Settings\Owner.YOUR-D26EF63B94\My Documents\My Games\GalCiv2\Dread Lords Campaign\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Owner.YOUR-D26EF63B94\My Documents\My Games\GalCiv2\Logos\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Owner.YOUR-D26EF63B94\My Documents\My Games\GalCiv2\Metaverse\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Owner.YOUR-D26EF63B94\My Documents\My Games\GalCiv2\Portraits\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Owner.YOUR-D26EF63B94\My Documents\My Games\GalCiv2\ships\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Owner.YOUR-D26EF63B94\My Documents\My Games\GalCiv2\temp\*.sav
Debug Message: Killing threads.
Debug Message: Kiling civs.
Debug Message: Killing ships.
Debug Message: Killing rallypoints.
Debug Message: Killing misc objects.
Debug Message: Killing stars.
Debug Message: Killing anomalies.
Debug Message: Killing space resources.
Debug Message: Killing colonies and planets.
Debug Message: killing scenario.
Debug Message: Clearing Turn Event Log
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Loading Custom Map
Debug Message: Loading Data Defs
Debug Message: Clear data definitions.
Debug Message: Loading TechDefs
Debug Message: Max num techs: 248
Debug Message: Loading ImprovementDB
Debug Message: Loading Component Defs
Debug Message: Loading ShipTypes
Debug Message: Loading ShipConfigs
Debug Message: Loading AnomalyTypes
Debug Message: Loading RandomEvents
Debug Message: Loading UPIssues
Debug Message: Loading ResourceTypes
Debug Message: Loading InvasionTactics
Debug Message: Loading SBmodules
Debug Message: Loading PoliticalParties
Debug Message: Loading Planet Types
Debug Message: Loading Star Types
Debug Message: Loading Game
Debug Message: Loading: Game mode is normal.
Debug Message: Loading Galaxy
Debug Message: Sectors across: 5 x 5
Debug Message: Loading FOW Map
Debug Message: Loading ZOC Map
Debug Message: Loading Planets
Debug Message: Loading Stars
Debug Message: Loading Anomalies
Debug Message: Loading Resources
Debug Message: Loading Civs
Debug Message: Loading Colonies
Debug Message: Loading RallyPoints
Debug Message: Loading Ships
Debug Message: Loading Fleets
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Loading Turn Event Log
Debug Message: Loading ENDGALAXYDATA
Debug Message: Updating ZOC.
Debug Message: UIBeginGame called with g_ulLocalPlayerID = 0
Debug Message: Year: 2231. Drengin Empire traded Barriers II to the Yor Collective in exchange for Shields III
Debug Message: UIBeginGameHelper: New Game Started
Debug Message: UIBeginGameHelper: Mods are Disabled
Debug Message: OptionsWnd: Quit Btn
Debug Message: Posting WM_CLOSE message.
Debug Message: WM_CLOSE message received.
Debug Message: GameUninitialize start
Debug Message: Killing Galaxy
Debug Message: Killing threads.
Debug Message: Kiling civs.
Debug Message: Killing ships.
Debug Message: Killing rallypoints.
Debug Message: Killing misc objects.
Debug Message: Killing stars.
Debug Message: Killing anomalies.
Debug Message: Killing space resources.
Debug Message: Killing colonies and planets.
Debug Message: killing scenario.
Debug Message: Clearing Turn Event Log
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Clear data definitions.
Debug Message: Killing Galaxy: Completed
Debug Message: Shutting down sound system.
Debug Message: Clearing sound and music handles.
Debug Message: Desplay_ShipList_Entry_Down.png not cleared 88 counts left.
Debug Message: Desplay_ShipList_Entry_Over.png not cleared 88 counts left.
Debug Message: Desplay_ShipList_Entry_Up.png not cleared 176 counts left.
Debug Message: Desplay_Small_Status_Frame_Up.png not cleared 176 counts left.
Debug Message: Gfx\Overlays\Starbase_Mill_48.png not cleared 29 counts left.
Debug Message: Gfx\Overlays\Starbase_Mine_48.png not cleared 7 counts left.
Debug Message: Gfx\Overlays\Starbase_Res_48.png not cleared 41 counts left.
Debug Message: Gfx\Overlays\Starbase_So_48.png not cleared 11 counts left.
Debug Message: TextFiledBack.png not cleared 176 counts left.
Debug Message: WorkAreaBack.png not cleared 1 counts left.
Debug Message: GameUninitialize end
Debug Message: Device not cleared. 45 counts left.
Debug Message: D3D not cleared. 1 counts left.
Debug Message: Destroying Window.
Debug Message: Main Shell terminating normally
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
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Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1145 of .\Source\editfields.cpp
Debug Message: Not all memory has been freed from memory system EditFields.
Debug Message: 2112 bytes of memory still allocated.
Reply #3 Top
Have you experienced this issue with any other games or just this one?

If it does indeed exhibit the same behavior even after save/reload, please zip up the save and send it to gc2bugs@stardock.com with a detailed description of the problem.
Reply #4 Top
no. I have not experienced this with any other games. I had never experienced with this one either until yesterday. I will try one more time, and if it happens again, I will email the saved game.
Reply #5 Top
kryo,

It still does not work. I emailed the saved game as you suggested. Typically, how long before a response?
Reply #6 Top
That address goes to the bug tracker used by the developers, so you may or may not receive a timely reply; it really depends on how busy they are, and whether they can find what is the issue with the save. I'd suggest just starting a new game in the meanwhile. If you do encounter the same problem in a new game, be sure to report back here.
Reply #7 Top
Kyro,

It happened again on my next game. It happened while at war again and right after a battle has ended. Everything else turns to auto pilot when trying to move them. I push turn and nothing happens. It happened late in the game again if that means anything. Just 1 AI and me were left.

I got a response that they could not duplicate the problem but ask for my settings file which I sent them last night.

I have systems mechanic 6 and it did not find anything major wrong.

However, I am starting to wonder if it is a hardware problem? Ram is going bad or something.

Folkewolfe