DX 3.5?>>> maybe????
Edit: Would this be possible using GDI+? Not sure if it's possible to script though?
I do not believe this would be possible through DX without the use of an external module (ie plugin or com/activex object). It does look like this would be possible through a plugin if anyone knew c/c++. Taking a quick look at the sdk docs, the SD_DRAW_INFO structure appears to give you all of the information you would need to flip an image. See here for more information:
https://www.stardock.com/products/desktopx/documentation/SDPLugin/SDPlugin.html
DesktopX does not have a property for this in the object namespace and does not give you access to the surface bytes (but the latter would be way too slow running at this high a level anyway).
As an alternative, you could simply flip the image using MSPaint or something and then load that into DX and have that under an additional state.
Good feature idea for a future build though. 
-Mike
[Stardock Support]

Thanks for the SDK link though.
MSPaint?
Link removed - by Moderator
then you can run it from dx and access the pic it creates
There are no skins to display.
when i use the link
let check the 4348 one....
I agree!
You could do a Microsoft and not flip it at all and just fade it.

figured I'd try it since objects take ico
has trouble with .ico
figured I'd try it since objects take ico
Haven't gotten around to trying it yet but, if I remember correctly from playing around with this activeX last year is that you have to be specific in referencing the icon. Try dropping an icon with only one layer in it and see what happens?
okay. I'll try it shortly.
I have no tech knowledge of anything... I drag and drop until it blow up.
tis okay, I still like it.
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