Auto-Pilot and Automated Ships Don't Use Their Moves Efficiently.
Oddly, you can double-click them in the ship list to force them to move, though.
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GalCiv2 Forums
Galactic Civilization II: Gold Edition
I noticed this today when I tried to set a course for a colony ship by clicking on a far away planet. Every turn, the ship simply sat there, wasting its moves (3/3, two ion engines). I kept waiting to get a new planet but the dumb thing just sat there, even with a visible trail to its destination. However, opening up the ship list and double clicking on it made it move. I had to do this every turn to get it to continue on its course to the planet.
I've also noticed that auto-surveyed flag ships and automated mining ships wait to their next turn. For instance, you set them to automated or auto survey, come back and when your Turn button is green, they will still have turns left! They aren't using their turns effectively, it's a waste.
I noticed this today when I tried to set a course for a colony ship by clicking on a far away planet. Every turn, the ship simply sat there, wasting its moves (3/3, two ion engines). I kept waiting to get a new planet but the dumb thing just sat there, even with a visible trail to its destination. However, opening up the ship list and double clicking on it made it move. I had to do this every turn to get it to continue on its course to the planet.
I've also noticed that auto-surveyed flag ships and automated mining ships wait to their next turn. For instance, you set them to automated or auto survey, come back and when your Turn button is green, they will still have turns left! They aren't using their turns effectively, it's a waste.
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