Explain for custom maps

For DA,... to help make DL custom maps work in DA

Kryo please explain this to us

This is for DL custom maps I want to add Asteroid Fields to my maps I`ve changes my Race ID and will changes All ship info and I can add AF to the game after someone explain this info down below please. I asked Kryo but anyone can answer please and thanks.
Nasty !!

AsteroidField ( this start it)
X 17 /X (this is where it is on map)
Y 51 /Y (this is where it is on map)
NumAsteroids 10 /NumAsteroids ??? what does this mean
RandomSeed>1166025900 /RandomSeed ??? what does this mean
CustomName>0??? what does this mean
Name Asteroid Field [1,3].[17,51] /Name ??? what does this mean
Star Beta Tri /Star
/AsteroidField> ( this stop it )


I remove the greater and lesser arrows so I could post this.
2,648 views 2 replies
Reply #1 Top
X is the number of tiles from the top-left side of the map, as seen on the mini-map. Y is the number of tiles from the top-right side (confusing since the sectors in the game number from the left corner rather than the top corner!). This positioning system is the same as with any object in a custom map.

NumAsteroids detremines the number of asteroids in tens of thousands that will be in the asteroid (when you select an asteroid in-game, it says in the context area "Number of asteroids: n0,000". I believe this determines the base amount of bonus you get from a base there, but don't know the specifics.

I don't know what the Random Seed does. My guess would be that it determines how the asteroid field looks, so you should give each field in a group a different seed so they aren't all identical-looking.

Name and CustomName go together. As with everything else on the map, if CustomName is 1, the game will use the name you specify in game. If it is 0, then the name will be ignored and generated by the game. In the specific case of asteroids, this may be ignored altogether as last I saw the name settings in CustomPlanets.xml for asteroids were ignored as well.

Star is obviously the name of the star the asteroids will be 'attatched' to in the game.


Note in the future, you can post the XML directly in the forum by simply replacing every instance of < with &lt; . This will cause it to ignore it rather than treating it as HTML.
Reply #2 Top
Random Seed does. My guess would be that it determines how the asteroid field looks


That seem to be what it does. I got my custom map to work so now I can build a custom map and edit it for DA also for DA it seem to help to Make a new custom Race when you changes your home world or names of planet if you wanting a certain one.