Um need jelp with alliances
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GalCiv2 Forums
Hi ive researched the alliance research but i cant find the alliance button on the trade menu is this ok?
| The race your trying to form an alliance with must also have it. |
| No it doesn't. It is only required to offer an alliance, not to accept one. |
My bad. I went back and looked at some past threads to see, and it looks like I wasn't the only one under this misconception. I've seen where several people mentioned giving the tech before alliance, but only seen one instance of someone telling them they didn't need to give the tech to them. I think when I did use alliances. I gave it to them automatically after reading those posts back 5 months ago, so I never tried it any other way. It's never to late to learn something
. Might make use of it if they ever change getting "close" back to being logical in some way.
| change getting "close" back to being logical in some way |
| That said, Dethadder is using "logic" in a very colloquial manner. By definition, the stuff we both find frustrating is logic, whether or not Dethadder or I might balk at some of the fundamental statements in the diplo code |
| After upgrading to 1.4, the relationships just seem to have no rhyme or reason. You get your info on the report with the + and - thing, but the actual "friendly" or "close" didn't seem to coincide with the report at all. |
| For me it's just a comfort thing when you aren't the strongest. The others will look at your total strength including your ally, I think before declaring war. So I guess it's kinda like a quick boost in military rating. And at some point I have to stab them in the back or kill them. Sad really |
| I've never felt the need to offer an alliance. What real benefit does it convey? |
| It will insure that you are dragged into a war at the most inconvenient moment of the game, usually against the strongest AI in the game, while the good ally who did the dragging sits on his/her/its hands/tentacles/appendages during the entire war. |
| It will insure that you are dragged into a war at the most inconvenient moment of the game, usually against the strongest AI in the game, while the good ally who did the dragging sits on his/her/its hands/tentacles/appendages during the entire war. Then, just as you are starting to make headway against the common enemy, your good ally will decide to go to war with another, usually with the race who is right up against your now undefended border on the other side of the galaxy. |
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