String not found on foreign stats page

Looks like this for several, but not all civs:

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4,488 views 5 replies
Reply #1 Top
Are you playing with 11 civs using a mod? If so, thats your problem. Although its possible to allow 11 total civs (10 plus player as custom race), the text "11" isn't coded.
Reply #2 Top
Ah. I'm not using a mod, but yes, there are 11 races on the map. Would still says it's a bug thought, SD should add an "11" or make it not possible to play with all races on
Reply #3 Top
It isn't possible with the normal game (or at least it shouldn't be). The only way to access that is to remove the quotes from within one of the game files. There was a bug with an older version that allowed it as well, I think.

Still, I agree, its a bit silly. All the more reason to kill off that 11th player though...
Reply #4 Top
It is:

Choose the custom civ as your own, select randomize for opponents and then enable all of them. They all show up on the map, every single time.

I think SD has known about this for a while, but they're haven't patched it for some reason. It is very nice to be able to play against all of those races, and it doesn't cause crashes (at least for me), so hopefully they just fix the string tables.
Reply #5 Top

Still, I agree, its a bit silly. All the more reason to kill off that 11th player though...


Good idea, the Iconians just attacked me anyway For the recored I'm using 1.31 and haven't modded anything. You don't need to randomise the races either, Glitch, you can manually enable all the race no matter what you've picked in Number of opponents.