INVADER-Mod GalCiv2 Full 7.0 for 1.31.049
7.0 for 1.31.049
http://www.cdgroup.org/forums/tbs/moo3/viewtopic.php?p=297#297
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INVADER-Mod GalCiv2 Full 7.0 for 1.31.049
INVADER-Mod 7.0
(12.2MB)
*Finished intagrating 1.31 Changes.
*Re-added Miniaturization and Logistics.
*Un Nerfed Population, Un Nerfed Morale, Un Nerfed Economics
*Added Super Races.
*Re-Re-designed political partys (so that they make sense.)
Example:
Populists now have population growth
Mercantile now has economics
*Optimized for 1.31 Final
*Removed Dummy files 0kb
*all pre-built races in game now have 7-9-10 extra race picks to create super
races to own the player character...thats you!
*added ability to create a completely blank custom race template.
*added economic bonus for science buildings late game so they have some function
after all techs learned.
*Reblanced abilitybonus.xml
*Fixed Bug where invasions would cause lockups with the new Beta [1.3 Beta 2]
*Now fully compatible and easy to install with the 1.2 directory structure.
*Fixed bugs in abilitybonus.xml.
*Includes a current version of my own race the Krewrath.
INSTALL INVADER-Mod directory into:
C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods
Then goto option ans select : This is the INVADER-Mod 7.0 Full folder
Race Dir
C:\Documents and Settings\Administrator\My Documents\My Games\GalCiv2
Logos
C:\Documents and Settings\Administrator\My Documents\My Games\GalCiv2\Logos
Portraits
C:\Documents and Settings\Administrator\My Documents\My Games\GalCiv2\Portraits
INVADER-Mod 7.0
(12.2MB)
*Finished intagrating 1.31 Changes.
*Re-added Miniaturization and Logistics.
*Un Nerfed Population, Un Nerfed Morale, Un Nerfed Economics
*Added Super Races.
*Re-Re-designed political partys (so that they make sense.)
Example:
Populists now have population growth
Mercantile now has economics
*Optimized for 1.31 Final
*Removed Dummy files 0kb
*all pre-built races in game now have 7-9-10 extra race picks to create super
races to own the player character...thats you!
*added ability to create a completely blank custom race template.
*added economic bonus for science buildings late game so they have some function
after all techs learned.
*Reblanced abilitybonus.xml
*Fixed Bug where invasions would cause lockups with the new Beta [1.3 Beta 2]
*Now fully compatible and easy to install with the 1.2 directory structure.
*Fixed bugs in abilitybonus.xml.
*Includes a current version of my own race the Krewrath.
INSTALL INVADER-Mod directory into:
C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods
Then goto option ans select : This is the INVADER-Mod 7.0 Full folder
Race Dir
C:\Documents and Settings\Administrator\My Documents\My Games\GalCiv2
Logos
C:\Documents and Settings\Administrator\My Documents\My Games\GalCiv2\Logos
Portraits
C:\Documents and Settings\Administrator\My Documents\My Games\GalCiv2\Portraits

