Approval Advice Welcome
from
GalCiv2 Forums
Hey there. I just got the game a few weeks ago, and I'm a relative noob, so I could use some advice on approval ratings.
I know that low taxes and entertainment upgrades are the main way to keep people happy. So do specials like the harmony crystals and playing as Neutral. However, I've found that my fickle population just can't stay happy once the population on a planet gets about 20bil or so. This is especially devastating when I get jumped by an AI race that's trying to steamroller its way through me to get to everyone else. I don't want to cut production, and starting new trade routes is, to put it mildly, tricky during wartime. Especially when most trade routes have to cut through enemy territory.
Naturally this gets exacerbated when I'm trying to go with the "Mongolian hordes" technique of cheap, small ships, since this requires almost constant production to keep up with combat losses. (Normally I go with nigh-invulnerable megaships, but I wanted to try something different.)
So does anyone have any strategies for keeping their people happy?
I know that low taxes and entertainment upgrades are the main way to keep people happy. So do specials like the harmony crystals and playing as Neutral. However, I've found that my fickle population just can't stay happy once the population on a planet gets about 20bil or so. This is especially devastating when I get jumped by an AI race that's trying to steamroller its way through me to get to everyone else. I don't want to cut production, and starting new trade routes is, to put it mildly, tricky during wartime. Especially when most trade routes have to cut through enemy territory.
Naturally this gets exacerbated when I'm trying to go with the "Mongolian hordes" technique of cheap, small ships, since this requires almost constant production to keep up with combat losses. (Normally I go with nigh-invulnerable megaships, but I wanted to try something different.)
So does anyone have any strategies for keeping their people happy?

