Planet Max population

I'm wondering, is it possible to change the 100 Billion pop max? Or is that hardcoded? I couldn't find it in the modding guide.
10,955 views 20 replies
Reply #1 Top
Bump
Reply #2 Top
It is hardcoded.
Reply #3 Top
God ***!
I was gonna change the max to 100 Trillion for insanely hard ground invasions...oh well...
Reply #4 Top
I was gonna change the max to 100 Trillion for insanely hard ground invasions...oh well...

100 billon is still pretty hard.
Reply #5 Top
I know...but 100 Trillion would be harder...and provide more taxes.
Reply #8 Top
Yeah, just how many people do you expect to fit on one planet? If you had one hundred trillion, they would probably have to stand on each other's shoulders all day like some insane clown balancing act.
Reply #9 Top
There is no scale involved in the pictures. Drengim may be less than 1 mm tall... Anyone who has read Douglas Adams will know that one race's entire invasion fleet can be swallowed by one small dog on another planet
Reply #11 Top
Ummmn see reply #2 - You cant!!
Reply #12 Top
And your people would HATE you.


No they wouldn't. The negative morale effect of population stops at 26 mil.

The taxes for 100 trillion wouldn't be that much, since they're based on a square root method. As it is, 100 billion people provide only 3times as much as 10billion people. The amount of farms required would be mindboggling, and ruin tax income (wasting tiles).

Also, I recall someone quoting Brad that over 100billion the population did "naughty, mind boggling things to the computer".
Reply #13 Top
The game has trouble with any numbers that get too high.
I have had the graph stop responding or simply display a flat line once research or influence numbers get too high, as well as the mini-map slowly turning a pure bright blue as the area-box slowly paints itself over everything. Not sure if that one is caused by a too high influence or the number of planets, but it seems to happen every time I get over about 50 or so planets as my population and influence numbers start to shoot up.

1.3 may be better, but I am waiting for at least 1 more beta version before I go to the trouble of putting it on.
Reply #14 Top
why not to have 100 T people on a single planet? if anyone saw star wars, Coruscant have 3 T people on it and it's not looking like they are all stuck together...
Reply #15 Top
Eh, Coruscant is probably 80-90% built on (the rest being ocean), and its 3T inhabitants were situated in miles-high skyscrapers, so they essentially were stacked up.
Reply #16 Top
Actually, from the various Star Wars books, Coruscant is 80-90% built IN - I think the infrastructure/building depth is measured in miles (or KM   )
Reply #17 Top
Coruscant is a direct rip-off of Trantor in the Foundation series.
Reply #18 Top
Could be, but actually "Hive Worlds" (as they're called in Warhammer 40,000--worlds where the planet surface is 100% city, and layered) seem to be fairly common in sci-fi universes.
Reply #19 Top
well i always have high tax, and for me at 80% tax its kinda impossible to get over 30B, than people would hate me and start leaving.
i had a planet that could have 100B population, so i crammed in another 30B to fasten everything up (10B were living there atm, turns were long since it was a big map so i didn't wanted to wait), but they all left pretty fast, i lost like 20-25B in a few turns.
Reply #20 Top
well i always have high tax, and for me at 80% tax its kinda impossible to get over 30B, than people would hate me and start leaving.
i had a planet that could have 100B population, so i crammed in another 30B to fasten everything up (10B were living there atm, turns were long since it was a big map so i didn't wanted to wait), but they all left pretty fast, i lost like 20-25B in a few turns.


...Uh, okay. Several things come to mind:

1) Morale degrade from population is maxed out at 25-26 billion people. Getting over 30 billion is no harder than getting over 27, and getting over 95 is as easy as getting over 30 if you have room for farms.

2) Farms determine how many people will fit on a planet. If you put people on a planet such that the current population is greater than the max population, people will leave fast.

3) With ten VR Centers and some morale bonuses from trade goods or resources, it's possible to keep morale at a decent level with populations exceeding 25 billion and taxes at 80%. It's not very efficient to do so unless you're worried about being invaded, but it's possible. I have a couple of worlds with 95 billion in my current game, as they ended up right in the middle of enemy territory and I don't want to lose them. (I also have +120% population growth at the moment   )