Just some ideas.

Well ive been thinking and heres a couple of things that might improve the game a little.

I'd like to see some ship boarding type of combat, i've fought some pretty tough enemy ships and it would have been cool to be able to board them ala MoO.

I think it'd be nice to have some acknowledgement when i tell things to do something, like ships move or my scientist to follow a certain research path, like verbal recognition of my order, kinda like in Warcraft or Warhammer Dawn of War, its not a big thing but i think it adds a bit of something to those games and it cant hurt here.

If i have any more thoughts ill post those later.
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Reply #1 Top
The idea of boarding ships sounds like a good idea although how would a transport get anywhere near the ship to be boarded I'm not so sure...
Also I like the idea of verbal recognition, but the problem with that is that it may not be able to keep up with what's happening.
Reply #2 Top
Generally any boarding parties would aboard an attack ship, rather than a transport. Generally troops that would double as ship security otherwise.
Reply #3 Top
Yah i was thinking more of a secruity thing, like tlwhite mentioned, the ships would support their own security based on ship size.

Also for the verbal recognition i see what you mean Nellup.
Reply #4 Top
what about carrier craft? that way instead of having several fleets of fighters converging on a target, have them garrison a carrier and add the carrier to a battlegroup, greatly reducing the number of ships on screen
Reply #5 Top
A carrier would be kinda cool, used solely for boarding.

Also i just patched the game with the lastest patch and downloaded the collectors edition comment, but now when i go to the design ship screen i cant rotate parts, whats the deal?

Reply #6 Top
Well i've just come up with a couple of other things that might be cool. Sorry if they've already been touched on.

Ok i'd like to have the ability to blow up planets, it would be cool to be able to do, you could balance it by making it make you evil, and or costing a lot of money, and or taking several turns to complete.

Another thought i had was of an auto ship naming system built into the game. Like the game would have a database of ship names, that it would randomly apply to your vessels upon construction based upon civilization alignment, like Righteous for good alignment, Justice for neutral, and Maruader for Evil alignment. Of course you should maintain the ability to name your ships yourself, but sometimes i run out of names.