Run in separated thread doesn't work as compiled program

I've written a widget that uses a script that has the attribute "Run in separated thread" checked. It works properly under DesktopX Pro Builder. Running it separately as a widget (not under builder) or compiling it to a stand alone program and running it, and the script now grabs 100% of the time and won't let me use the other buttons which don't run under a separate thread. That's a BIG problem.   

6/27/06
Never mind. It works if you put an Object.Sleep 10 (or some other length of time) into the script.
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