I wonder why the explosions are so fancy
They're fancier than my action games
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GalCiv2 Forums
So I had to turn off explosions because they were making the game hang.
I'm not sore about it. I'm intentionally using older drivers as per NVidia tech support's advice to make a newer card run under Win 98.
I'm just wondering; why make explosion animations so graphic heavy that they surpass C&C Generals or Renegade (or some other action/RTS games I have) in system reqs?
I'm not sore about it. I'm intentionally using older drivers as per NVidia tech support's advice to make a newer card run under Win 98.
I'm just wondering; why make explosion animations so graphic heavy that they surpass C&C Generals or Renegade (or some other action/RTS games I have) in system reqs?
) Seriously, how many people here would be playing this sequel to a space-based strategy game if it had nothing of substance, just bling, flash and a cool ship designer? (not that that's bad, but eventually you get tired of making ships and want to see them in action, and even on my machine which is far from leading edge but definitely capable of running anything current at close to "max eye candy" I prefer to tone it down a bit.