AI player building waaaaay too many morale and culture improvements.
Doesnt seem to go for all AIs in a game though.
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GalCiv2 Forums
Been playing a game on gigantic with 9 AIs at Genius difficulty level.
Its given me some challanges but as usual I speed way ahead in research in mid-late game.
I have noticed some really annoying things which probably breaks the AIs game immensely.
When checking up on the AI planets, I notice that some AIs (especially Thalan and Korx) have planets with around 5-10 morale and 4-8 culture improvements, no research and barely any factories. And its not just one or two planets, its a LOT of em. If the AI managed its planets better it would give a much better fight.
Drengin AI and Yor AI seem to do fairly well, they utilize most of the tile bonuses etc and dont fill their planet with useless amounts of morale/culture improvements.
If the planet in question had very high population or was under high influence, then sure it should build some more cultural improvements. But the Thalan homeworld had 10 billion people and 8 multimedia centers... I mean come on
Vanchelon
Its given me some challanges but as usual I speed way ahead in research in mid-late game.
I have noticed some really annoying things which probably breaks the AIs game immensely.
When checking up on the AI planets, I notice that some AIs (especially Thalan and Korx) have planets with around 5-10 morale and 4-8 culture improvements, no research and barely any factories. And its not just one or two planets, its a LOT of em. If the AI managed its planets better it would give a much better fight.
Drengin AI and Yor AI seem to do fairly well, they utilize most of the tile bonuses etc and dont fill their planet with useless amounts of morale/culture improvements.
If the planet in question had very high population or was under high influence, then sure it should build some more cultural improvements. But the Thalan homeworld had 10 billion people and 8 multimedia centers... I mean come on

Vanchelon
