Changing Colony Ship Cost

I was thinking of changing the cost of a colony module to something like 1000. I figure this would really change the opening colony rush substantially.

Has anyone tried this?
3,245 views 2 replies
Reply #1 Top
1000 seems a bit high. It'd takearound 40 turns to complete, and by then your tech progress would make it outdated. It'd also give a huge advantage to anyone with a military production bonus.
Reply #2 Top
I usually have mine set to cost 200 and the number of colonists to 100. I also mod the range so that the first two are pretty small (like 1 and 2).