Supergates
Concept based on the Ori Supergates in Stargate SG-1
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GalCiv2 Forums
So yeah, after playing a game on "Large" I found that the galaxies can get quite huge, and I haven't even played bigger maps yet. I'm a big fan of military and conquest, which means that going on to conquer all the planets by traditional military means (in addition to means of influence) can take several hours. So, Instead of having to send fleets of ships across the galaxy--a process that can become annoying--I thought about just assigning a few construction ships to a sector anywhere in the galaxy and then having to send say 3 or 4 construction ships to another sector in the galaxy. The first construction ship would have four construction options: the original 3 starbases that come with the game, and a fourth option called a Supergate or Stargate. The remaining 2 or more construction ships would be there to add various modules to the gate, including but not limited to shielding and armor, and of course the gate operation module. The gate remains inactive until the second gate has the gate operation module installed, at which point the two gates automatically connect and no further modules may be added. At this point the gates become indestructable, which creates a whole new set of strategies for both the builder of the gate network and the other players. One example of this is that it will force players/AI to watch their space more closely.
I may not know much about modding, but I THINK this should be possible. After all, wormholes are already used in the game. In this case it would just be a matter or sending ships to a specified sector as opposed to a random sector.
Yeah. I'm a n00b. Sorry if it shows. But I think it's a cool idea.
I may not know much about modding, but I THINK this should be possible. After all, wormholes are already used in the game. In this case it would just be a matter or sending ships to a specified sector as opposed to a random sector.
Yeah. I'm a n00b. Sorry if it shows. But I think it's a cool idea.

