seven plus or minus 2 parts

I think for star trek ships you'd want the saucers (or spheres depending on the ship) to be the main body and go from their. The daedalus would have maybe five parts (seven if you count duplicates). The main body would be the sphere (with six symetrical hard points [up, down, forward, backward left and right]). It would also have a 'neck' connecting it to the enginering hull (EH). The EH would have two nacelle arms attached to it. The nacelle arms would have the warp nacelles attached to them.

Indeed it seems a selection of 3 or 4 of each of these would allow for a number of starship possibilities (243-1024).

I'm trying to decide whether to familiarize myself with blender or caligari gamespace lite. Neither have struck me as particularly intuitive.

I hope we can incorporate some of the stuff from Masao Okazaki's Starfleet Museum Link. His historical progression fits right in an early to middle game of GC2.

Although I'm still having fun making ships with what Stardock has giving us.



4,258 views 1 replies