Lost Moves?
Ships that refuse to budge
from
GalCiv2 Forums
This is incredibly annoying *ahem*
Sometimes for upwards of 5 turns in a row, some of my ships have their movement points stuck at 0. nothing seems to alleviated this, and then one random turn they can move again.... before stopping once more.
For instance, it took 2 years for an invasion force of mine to reach its intended target (the Korx who had been stuck to one system in the corner of space). 3 sectors at 4parsecs/turn it should have been, by the time they got there, they were entirely outdated... still wiped the floor with them thanks to numbers though
Anyone else get this, or better yet, anyone else know if there's a knack to preventing it?
Sometimes for upwards of 5 turns in a row, some of my ships have their movement points stuck at 0. nothing seems to alleviated this, and then one random turn they can move again.... before stopping once more.
For instance, it took 2 years for an invasion force of mine to reach its intended target (the Korx who had been stuck to one system in the corner of space). 3 sectors at 4parsecs/turn it should have been, by the time they got there, they were entirely outdated... still wiped the floor with them thanks to numbers though
Anyone else get this, or better yet, anyone else know if there's a knack to preventing it?