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Comparison, Civilization 5 vs Fallen Enchantress. What do you think?

Comparison, Civilization 5 vs Fallen Enchantress. What do you think?

FE ignited my hunger for a 2x strategy game. FE, however, is in Beta and doesn't have the magical awesome charm yet that I found in GalCiv2: Twlight, Civ 4, and... Civ 5.

I finally bought Civ 4 the other day and from the beginning, it felt polished and smooth. Progression through the turns was consistent and fun. It FELT like I was progressing. The interface was refined. There was no unnecessary clicking ("Done" buttons, "Build" buttons). I had something to do every turn. I was never just hitting next turn and my cities are always building something.

I don't find all of these to be true in FE. I'm not saying FE should aspire to copy Civ 5, but I hope you guys looked at it. I know in Gal Civ 2 you looked at Civ 4.

I don't feel like I progress in FE all the time. I get a lot of spells that I never have to use, and I have to research techs to get one thing I really need or want. I'm going to keep playing Civ 5 and FE and try to narrow down exactly why Civ 5 feels so smooth. FE, most of the time, feels awkward to play (it's gotten a lot better the last patch, but it's still awkard).

22,001 views 27 replies
Reply #26 Top

Civ 5 would be lauded as being a very good strategy game if:

a. Civ 4 didn't exist and wasn't an even better game.

b. Civ 5 AI could control armies in a vaguely competitive manner. The ease with which a decent player can destroy the AI and suffer 1/10th the AI's losses makes the rest of the game a mockery. (Strategy? Who needs strategy when I can use my superior tactics to destroy the AI anyway!)

Reply #27 Top

Civ 5's unit AI isn't great but I find that game hard on the higher settings anyway - I use the CCMAT mod and maybe that tweaked the AI.

The game really punishes you for capturing lots of cities quickly so I find it's a bad idea to keep warring and the carpet of doom can be a real pain in the ass for expansion too. Sure, you can set up choke points for strong defence but moving through mobs of enemy units can be difficult.

Civ games have never been great on wars, that element is servicable but its not the series main focus - they focus on empire management and Civ5 does that well.

FE is focusing on different area's IMO - as I posted earlier, it feels more like HOMM