PC FPS games are different from console FPS games

For a while now, I've noticed that PC first-person shooters are a lot different from console first-person shooters. I'm not talking about graphics wise, but rather gameplay wise and by their look and feel. Below I'll put some screenshots comparing PC FPS games to console FPS games. I do not own any of these screenshots, I just found them via Google Images.  Now, when I said "look", I didn't mean graphics, I just meant like how PC games are like polished and console games are just like "big guy in colored suit" and how their guns/crosshairs are a hell of a lot different, along with everything else look wise.  Anyone else notice this?


standard PC FPS games
SWAT 3


Unreal Tournament 2004


Command & Conquer: Renegade




standard console FPS games
Halo 3


Call of Duty: Modern Warfare 2


Geist

31,649 views 17 replies
Reply #1 Top

While I do agree with you about the differences in console vs PC FPS (control schemes are far better for the PC, its even been proven). Using screenshots from one set of games versus screenshots from another set of games doesn't not help your argument. If you used the same set of games but from different systems (ex. Halo for both PC and console) your argument would have more merit.

Reply #2 Top

???

Reply #3 Top

Ah but look at the PC version of MW2, it's consolized. Hell, it's a direct port of the Xbox 360 version, and this has been proven with both Xbox Live error messages showing up on the Steam version of MW2, as well as if you go into the console, it says "xbox live" instead of "Steam".

Reply #4 Top

Quoting ILoveSkylar, reply 3
Ah but look at the PC version of MW2, it's consolized. Hell, it's a direct port of the Xbox 360 version, and this has been proven with both Xbox Live error messages showing up on the Steam version of MW2, as well as if you go into the console, it says "xbox live" instead of "Steam".
End of ILoveSkylar's quote

Then pick a different game to compare it too. You can't take screenshots from one game and compare it to another and say its different. Of cousre it's different, the games are different. You'll have to do something that is a port one direction or another which, still has the issue in that it will be a port.

Reply #6 Top

they all look the same to me, except for SWAT, it reminds me of roguespear.

Reply #7 Top

There are standard differences with the UI between console and PC games.  This simply reflects the differences between how each is played; PC games are generally on a monitor less than a meter from the player, while console games are generally on a TV over two meters away.  The differences also extend to the input methods; a keyboard and mouse simply have more buttons quickly accesible by the player than a controller and thus can have more complicated control schemes.

The other differences stem from the markets; console gamers who use consoles as their primary gaming platform are demographically more diverse than pc gamers who use pcs as their primary gaming platform.  Console games are often excessivly simplified to appeal to the entire demographic spectrum of the console's user game, where as PC titles are generally aimed at niches or gamers who are fans of the genre.  We're seeing the end of this trend however with all games regardless of platform being excessively simplified to broaden the appeal.

The major difference between the console and PC first person shooter is this: PC titles tend to appeal to the thinking person (see the early Rainbow 6 games) where as Console titles tend to appeal to the lay person (see the original Halo).  I discussed a similar issue here.

Reply #8 Top

I prefer those FPS where you actually need to aim at your target. So no console stuff for me.

In fact, I fiercely hate Bioshock... just to say one.

Reply #9 Top

Actually, there is no difference.  Not anymore.  There will never be a PC exclusive FPS ever again, except for small indie offerings.  Any AAA FPS released these days will be released on the 360, and possibly PS3 and PC depending on the publisher.  Unreal Tournament 2004 was my all-time favourite FPS, but after seeing UT3 I realized with sadness that there would never be anything with that variety and value ever again.

And maybe that's for the best.  FPS' have not evolved in years.  Graphics get better and better, but the gameplay is still from 10 years ago.  When Counterstrike (first released in 1999) is still one of the most played FPS' out there, you know developers are just out of good ideas.

Reply #10 Top

Well, it's not like FPS have alot of options for playability: short of doing some System Shock/Deus Ex wannabes (and not "dumbed down" a la Bioshock)it'll still be the old "get gun, shoot stuff, get Red key, open Red Door, get bigger gun, shoot more bad guys" routine, short of, as said, flashy Graphics and nicer animations.

Or just add more into story and intergration within the game universe, like no crosshair (worked on some, didn't on others- like Gears of War) and such- Call of Cthulhu-Dark Corners of the Earth did that well...hell you didn't even HAD a weapon until 30% into the gmae...and you loose them all like 4-5 times from that point until the end...I sure know I was happy-as-shit when I got my hands on a puny crowbar, followed by a pistol and a double-barrel shotgun.

And come on- the companies are not in the business are doing quality- they're in the business of doing money- if dumbing down a game to sell a few thousand copies more sounds bad, sure looks good at the yearly  investors' dinner

 

 

Reply #11 Top

I could navigate a nuclear submarine through the Mariana Trench given a mouse and WASD controls  :grin:

Console shooters are just nuts. I'm baffled by controllers like the N64 and the PS2. Just what am I supposed to do with all these levers, pads, and buttons?  o_O

I've been playing Monster Hunter Tri for the last month (console (wii) game with melee and ranged weaponry) The default controls are just AWFUL compared to any 3rd person PC game. If you want to use the ranged weapons, you have to hold a button and aim with the d-pad, which is very sloppy and uncomfortable. For some reason, Capcom thought it would be funny to make it so you can't aim up or down while moving. 

The standard camera controls are also horrible to get used to. A smooth scroll connected to the movement of a mouse is just perfect for moving around in a 3d environment. In a console, you have to control the camera while moving, and in this game, you move in the direction of the camera, so turning around while continuously walking is like doing calculus in your head while doing an operation on a hippopotamus wearing boxing gloves. (I have somehow mastered this so it has become second nature)

Everyone says that consoles are going to replace PCs as the standard for video games, but there is no way it will happen, because the controls are just so much easier and the games are so much higher quality.

Reply #12 Top

Quoting Splitshadow, reply 11
I could navigate a nuclear submarine through the Mariana Trench given a mouse and WASD controls 

Console shooters are just nuts. I'm baffled by controllers like the N64 and the PS2. Just what am I supposed to do with all these levers, pads, and buttons? 

I've been playing Monster Hunter Tri for the last month (console (wii) game with melee and ranged weaponry) The default controls are just AWFUL compared to any 3rd person PC game. If you want to use the ranged weapons, you have to hold a button and aim with the d-pad, which is very sloppy and uncomfortable. For some reason, Capcom thought it would be funny to make it so you can't aim up or down while moving. 

The standard camera controls are also horrible to get used to. A smooth scroll connected to the movement of a mouse is just perfect for moving around in a 3d environment. In a console, you have to control the camera while moving, and in this game, you move in the direction of the camera, so turning around while continuously walking is like doing calculus in your head while doing an operation on a hippopotamus wearing boxing gloves. (I have somehow mastered this so it has become second nature)

Everyone says that consoles are going to replace PCs as the standard for video games, but there is no way it will happen, because the controls are just so much easier and the games are so much higher quality.
End of Splitshadow's quote

Heh, i assume you shifted to the classic controller which is a lot easier, at least it was for me. I can get used to controller styles, and the more action type games on consoles than PC. I mean let's face it, the styles are very different but the camera control... I am rarely satisfied with camera control on many console games.

Reply #13 Top

People will have thier preferences and that that,

I prefer to attach a Xbox controller to the PC

Reply #14 Top

I know what you mean about controllers.  I have a Logitech gamepad for my PC, as certain console port games just need one.  However after trying to play Street Fighter 4 with both the gamepad and with the keyboard, I settled with the keyboard.  Moves go off more precisely, and I have more buttons to use in the positions I choose.  Just don't ask me to use Zangeif with the keyboard.

Reply #15 Top

I can play certain games (such as GTA San Andreas and Vice City) on consoles just fine but can't play them on PC even with a controller. I think it's because you can't input cheat codes in the game on PCs the same way you do on consoles so i find that a bit annoying and the controller on a PC has to be manually programmed and it never feels the same.

Then there's the Call of Duty series where I can't play them on consoles to save my life. I just can't aim with a pad or stick like I can with the mouse or get use to so many buttons on such a small surface like the controller which has button all around it. Just not my style I guess. I am a Nintendo guy where controllers had only a few buttons, not almost as many as a keyboard (LOL).

As for the FPS thing, we all know that games for consoles are designed to play on an established set of hardware. All xBox 360s, PS3's and Nintendo Wii's are built with the exact same specs per each unit. No xBox 360 is different from another internally so the games are built to work on the neutral hardware inside these consoles. PCs on the other hand can have hundreds if not thousands on hardware configurations allowing the game designers to take advantage of the hardware to make it either look and perform better or look and perform good enough.

When playing, say, Modern Warfare 2 on a console such as the xBox 360 online you know what the other players are playing with. Another xBox 360. The only thing, besides skills, that can give an advantage is your internet connection (can be slower or fatster). When playing Modern Warfare 2 on PC I have no clue what the other players have under their hood. They could have 2 latest dual video cards and a 6 core processor with 12 GB of memory or they could have a Core 2 duo, 2 GB of memory and a single previous series video card. At that point the advantage can be anyones between the internet speed, memory, processor and skills.

I prefer PCs to consoles as not only does it feel better to me but it also allows for mods. At least for games that are not being controlled like console games such as Modern Warfare 2 is. Such a shame. The PC crowd has been ignored and treated like a minority group who simply brings a few extra bucks to their profits.

Reply #16 Top

Quoting Altaux, reply 13
People will have thier preferences and that that,

You could argue that it is not a preference, but rather that it can be tested. The mouse is so much more precise than the shock controllers that require constant pressure just to move and complex camera systems. Everything is simpler and quicker on the PC, no exceptions. It's like saying Dvorak vs. Qwerty is just the user's opinion. It's been proven that Qwerty is the best setup for keyboards.

End of Altaux's quote
Reply #17 Top

can play certain games (such as GTA San Andreas and Vice City) on consoles just fine but can't play them on PC even with a controller. I think it's because you can't input cheat codes in the game on PCs the same way you do on consoles so i find that a bit annoying and the controller on a PC has to be manually programmed and it never feels the same.
End of quote

Well its true input is different, but on a PC there are codes that us console gamers don't get access to ie actual 'cheat codes'.

I for one prefer the console.