Henchmen Tips! Post your Henchmen Tips here!
An advantage of Henchmen is that they don't reduce the XP champions and Sov's get after a battle. (They draw from the ArmyXP pool instead, competing with other trained units for XP.) As I look at the Henchman design screen for the first time, I notice the addition of spell traits- something I'd never seen for other unit types before. And it occurred to me I really have no idea what limits there are to Henchmen growth. Thus, this post!
Now, from reading other posts, I understand that Henchmen level up like Champions: they get new traits every level. Are there any traits they can't get? Do they have the option to select a path? Can I have 8 Henchmen traveling with my sov, each one with the bard trait to boost XP gain? Is it feasible to make a "bureaucrat" henchmen type that can become Governor's for my cities?
Any cool trait combos you've run across for designing Henchmen? Can they die? Can you give them any champion equipment you don't want, like a Hailstone staff?