Playing vs AI : from Normal to Hard
Hello, I'm currently trying out the demo of Sins of a Solar Empire. I read the manual, did the tutorials and yesterday I won a 1vs1 on Normal, on the first map, Balance of Power I think. It was way too easy. Each time I got my fleet to a planet, the AI fled because he had less forces. So there was never a single difficult battle during the game and I won almost with my eyes closed. I was never attacked by the pirates. I didn't have to research any technology aside from 1 or 2 points for increasing army size, Artic Colonization (something like that) to colonize artic planets, and Javelin LRMs because they are nice. At the end of the game I tried all the technologies and units for fun but really I didn't have to.
So today I tried a 2vs2 on the random 4 player map, all AIs on hard. And I got just incredibly owned, after maybe 2 hours. I think that after 30 minutes the game was already decided and I just tried to resist as long as possible, hoping my ally would save the day.
Does the AI cheat on that level ? After 10 minutes my ally had already colonized an asteroid next to his planet and had built all the metal and crystal extractors, and I was still waiting for my capital ship. All AIs had colonized at least two planets before I colonized my first one. Basically I had a serious economic disadvantage so I knew I would go down as soon as they turned on me.
I didn't have any problems with the pirates though, I actually like for them to attack me because it gives me xp. All their ships are weak and they fight to the death instead of feeling like the AIs.
So, any general tips on how to play an efficient early game against hard AIs are welcome. Also I have some specific questions :
- The research tree is huge and in my 1vs1 game I didn't really have to research more than maybe 5 or 6 techs and I was already strong enough to kill my enemy. Are all these lasers/hull upgrades useful ? What about the "Policy" techs which I seriously couldn't see a use for ?
- In the early game I can build a capital ship, Cobalt Light Frigates and Javelin LRMs. When's a good time to get different units, and which ones are worth the research cost ?
- Please discuss Frigates vs Cruisers. Are Cruisers just large, expensive, really good frigates and you should build them instead if you have the money ? At the end of my 1vs1 game I built lots of (Kobalt ?) Heavy Cruisers and they really kicked ass, but I don't know when they are useful.
- How do you get good credits income ? I'm just constantly out. New planets seem stuck at maybe 1.something for ages.
Thanks. Sins of a Solar Empire is the first strategy game that I liked since, hum, Warcraft III I think. Yes, it goes that way back.