If user content can make or break a game, will DemiGod have user content?
I noticed from DotA (what DemiGod's idea seems to be founded on) that user content and custom user stuff is a key success factor in the longevity of a game. In other words if we can create custom maps, and custom mechanics (add our own models, or do something to the game not originally forseen by the dev crew) the game can just become that much more interesting, fun, and long lived, since if I get tired of DemiGod the core game, I have DemiGod the user content game.
Look at WC3. Not everyone playing WC3 still plays the core strategy game. Some play the TDs, some DotA, some play RPG-like maps, and some just like the core strat game. WC3 has been out for quite a few years... And is still being played. How many games do you know that can say that (other than Starcraft)
Any thoughts? Especially from the dev team?