Which fleet wins this battle?
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GalCiv2 Forums
| what exactly have we gained when it comes to the essence of "playing a game"? Just a little more insight |
| According to the specs you provided, above, the Terran BB's are going to be the 1st targeted ... The Iconians look like they will stand up pretty good against the Terran Mediums afterwards. |
| According to the specs you provided, above, the Terran BB's are going to be the 1st targeted ... The Iconians look like they will stand up pretty good against the Terran Mediums afterwards. |

| I will check and see. I accidentally overlaid the save file I was using, but I may have another save out their somewhere. I am assuming all you need are the total Attack point, hitpoints, and defense points for each ship. If so, I may be able redirive it from what I know. |
| FYI - here are some binomial probabilities. Probability that Iconians True Superiority is 10% 99 to 1 74% 9 to 1 38% 4 to 1 15% 7 to 3 5 % 3 to 2 1 % fifty/fifty |
| They justified their results based on extensive trials using flight sim |
| Comes from the binomial probability on where there are only two results (success p and failure q) p + q = 1. |
| errr, fleetsim? |
Iconians:
Array
(
[0] => Array
(
[priority] => 0.4016393442623
[number] => 3
[hp] => 70
[maxhp] => 70
[starthp] => 70
[beam] => 0
[missile] => 49
[mass] => 0
[shield] => 12
[point] => 13
[armor] => 27
[dead] =>
)
[1] => Array
(
[priority] => 0.33333333333333
[number] => 4
[hp] => 95
[maxhp] => 95
[starthp] => 95
[beam] => 0
[missile] => 49
[mass] => 0
[shield] => 12
[point] => 13
[armor] => 27
[dead] =>
)
[2] => Array
(
[priority] => 0.28191489361702
[number] => 1
[hp] => 163
[maxhp] => 163
[starthp] => 163
[beam] => 0
[missile] => 53
[mass] => 0
[shield] => 12
[point] => 0
[armor] => 13
[dead] =>
)
[3] => Array
(
[priority] => 0.27840909090909
[number] => 2
[hp] => 135
[maxhp] => 135
[starthp] => 135
[beam] => 0
[missile] => 49
[mass] => 0
[shield] => 24
[point] => 4
[armor] => 13
[dead] =>
)
)
Terrans:
Array
(
[0] => Array
(
[priority] => 1.3076923076923
[number] => 6
[hp] => 2
[maxhp] => 2
[starthp] => 2
[beam] => 6
[missile] => 0
[mass] => 28
[shield] => 0
[point] => 0
[armor] => 24
[dead] =>
)
[1] => Array
(
[priority] => 0.81012658227848
[number] => 9
[hp] => 46
[maxhp] => 46
[starthp] => 46
[beam] => 0
[missile] => 0
[mass] => 128
[shield] => 0
[point] => 0
[armor] => 112
[dead] =>
)
[2] => Array
(
[priority] => 0.77777777777778
[number] => 8
[hp] => 46
[maxhp] => 46
[starthp] => 46
[beam] => 0
[missile] => 0
[mass] => 112
[shield] => 0
[point] => 0
[armor] => 98
[dead] =>
)
[3] => Array
(
[priority] => 0.77777777777778
[number] => 7
[hp] => 46
[maxhp] => 46
[starthp] => 46
[beam] => 0
[missile] => 0
[mass] => 112
[shield] => 0
[point] => 0
[armor] => 98
[dead] =>
)
[4] => Array
(
[priority] => 0.65625
[number] => 1
[hp] => 15
[maxhp] => 15
[starthp] => 15
[beam] => 0
[missile] => 0
[mass] => 21
[shield] => 0
[point] => 0
[armor] => 17
[dead] =>
)
[5] => Array
(
[priority] => 0.58333333333333
[number] => 5
[hp] => 24
[maxhp] => 24
[starthp] => 24
[beam] => 0
[missile] => 0
[mass] => 28
[shield] => 0
[point] => 0
[armor] => 24
[dead] =>
)
[6] => Array
(
[priority] => 0.58333333333333
[number] => 4
[hp] => 24
[maxhp] => 24
[starthp] => 24
[beam] => 0
[missile] => 0
[mass] => 28
[shield] => 0
[point] => 0
[armor] => 24
[dead] =>
)
[7] => Array
(
[priority] => 0.58333333333333
[number] => 3
[hp] => 24
[maxhp] => 24
[starthp] => 24
[beam] => 0
[missile] => 0
[mass] => 28
[shield] => 0
[point] => 0
[armor] => 24
[dead] =>
)
[8] => Array
(
[priority] => 0.58333333333333
[number] => 2
[hp] => 24
[maxhp] => 24
[starthp] => 24
[beam] => 0
[missile] => 0
[mass] => 28
[shield] => 0
[point] => 0
[armor] => 24
[dead] =>
)
)
| I still think Iztok's comment that there wasn't sufficient information to truly answer the question turned out to be the best response. |
When presented with the problem I started modelling attack&defenses, but quickly realized that I HAD TO ASSUME lots of things. Esp. the unknown human ships were the biggest obstacle, so I became upset, and dropped the problem first. Then I realized I HAD to point to the main problem and posted the "not enough data".| the IMPORTANCE of targeting sequence is a surprise to many of us. |
| M49___B24_M4__G13______hp135 means 49 missile attack, 24 beam attack, 4 missile defense, 13 gun defense, 135 hitpoints |
| Just want to point out, that nobody changed there stance after this post, so I think the ..."Well I didn't realize the fleets weren't balanced statements" are really, "I didn't realize that unbalanced fleets maded a difference until I saw the results |
| Hi! I still think Iztok's comment that there wasn't sufficient information to truly answer the question turned out to be the best response. That's exacly the answer I had in mind. When presented with the problem I started modelling attack&defenses, but quickly realized that I HAD TO ASSUME lots of things. Esp. the unknown human ships were the biggest obstacle, so I became upset, and dropped the problem first. Then I realized I HAD to point to the main problem and posted the "not enough data". BR, Iztok |
| I still think Iztok's comment that there wasn't sufficient information to truly answer the question turned out to be the best response. |
| According to the specs you provided, above, the Terran BB's are going to be the 1st targeted ... The Iconians look like they will stand up pretty good against the Terran Mediums afterwards. |
This was 1.4 but I sw the exact same behavior in 1.3.| The Iconians win.Except for the one battle they lost, they had over 30 hp left. Twice, they came away with TWO ships. Quite frankly, I was suprised at the one loss. The terrans were very lucky and got two Iconians in the first Round. The other battles all follow the Same pattern. The terrans take out the 70 Hp Iconian and damage the second. The Terrans lose their top battleship and suffer great damage to the second in the first round. Both sides lose a ship in the second round. The terrans lose their last battleship in the third round. At that point, it is a mop up operation as the medium ships do little or no damage. The third Iconian ship only dies if the third terran battleship has taken out 3/4ths of the hitpoints before it goes |

| There is a thread out there that established that ship level increases more than just hit points. |
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