Killing of a Tech Superior Race

So i was reading about the dreadlords compain about how you could let them take over a planet then take it back just to get there techs. And then it hit me.... just surround the planet in troop tranports.... give it to your enemy (see if you can even get some money out of it) take it back (stealing a tech) and then repeat... in so doing the population wil never be high enough you would loose, just make sure that its a wourthless planet.
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Reply #1 Top
anyone know if this works?
Reply #2 Top
DL planets never go above 20 anyway (that's 20, not 20 million like the game states), and no because they would blow seven kinds of hell out of the transports. They escort them now (damnit!)
Reply #3 Top

DL planets never go above 20 anyway (that's 20, not 20 million like the game states), and no because they would blow seven kinds of hell out of the transports. They escort them now (damnit!)


not what i mean. So you have a planet, like that second planet you get from the start usualy a 3-5 pq planet. You give it to an enemy that has alot of techs and then take it over right away (same turn) there wont be any defence since you just gave it to them and you should be able to still steal the teck.
Reply #4 Top
Cheese tactic. It would work, but why would you do it?
Reply #5 Top
I see no reason why it wouldn't work, but it is cheasy, and it is also costly in citizens...
Reply #6 Top
Cheese tactic. It would work, but why would you do it?


if they have alot more techs then you. Everytime you take over the planet you get a tech. You basicly trading in citizins for techs.
Reply #7 Top
But it would be harder to afford to build the new supertech without citizens to pay the dues
Reply #8 Top
i did that with a pq 1 planet lol ive never seen something that low again was this a glitch? i could only put one building on it
Reply #9 Top
Well, no I don't think it would. You're killing your own citizens (repeatedly), you don't always get a free tech I think, and it's costly in ships and soldiers. It's not sustainable, especially since the AI is hardly likely to allow you to do it. Besides, if they're tech superior, you'll have a hard time invading anyway.
Reply #10 Top
Well, no I don't think it would. You're killing your own citizens (repeatedly), you don't always get a free tech I think, and it's costly in ships and soldiers. It's not sustainable, especially since the AI is hardly likely to allow you to do it. Besides, if they're tech superior, you'll have a hard time invading anyway.


well what you could do is just use ships with single troop tranports, that way the planet will never have over 1000 people.
and so you wouldnt need to many ships just a few and hope to get a high tech
Reply #11 Top
Use the money that you save on research to build troop transports and lower taxes to increase morale/population growth. This strategy is effective and quite cheesy. You trade a small amount of citizens and less than 150 BC for the transport in exchange for a relatively reliable shot at a high level tech. Even if you only get a mid level tech, that's still an awesome deal, especially if you get a weapon tech.
Reply #12 Top
Hi!
I see no reason why it wouldn't work, but it is cheasy, and it is also costly in citizens...

Who says I'll give away a planet with full pop?

1) I'll LIFT all but 1 citizen, and
2) give away the planet.
3) Invade immediately thereafter with special low cost troop transport, based on tiny hull with only 1 invasion module and 100 troops, and
4) repeat the process.

Cheesy as hell, but if that's the only option to get on pair with really advanced opponent...

BR, Iztok
Reply #13 Top

given enuff cititzens anyone can defeat a tech superior. ( Can we say General Custer?) The indians simply did attrition damage. The general had the superior tech but alas it was to no avail. Sure some of the indians died but in the end they won..

Reply #14 Top
If I ever feel the need to resort to that sort of cheese, I might as well start using cheat codes.
Reply #15 Top
given enuff cititzens anyone can defeat a tech superior. ( Can we say General Custer?) The indians simply did attrition damage. The general had the superior tech but alas it was to no avail. Sure some of the indians died but in the end they won..

Check your facts! The Indians in this battle had repeating rifles which had a faster fire rate than Custer's men's rifles (although they had superior range and accuracy). At short range the repeating rifle had the advantage.
Reply #16 Top
given enuff cititzens anyone can defeat a tech superior. ( Can we say General Custer?) The indians simply did attrition damage. The general had the superior tech but alas it was to no avail. Sure some of the indians died but in the end they won..

Check your facts! The Indians in this battle had repeating rifles which had a faster fire rate than Custer's men's rifles (although they had superior range and accuracy). At short range the repeating rifle had the advantage.


there are indians in this game
Reply #17 Top
You don't always get an advanced tech. You just get a tech they have that you don't - this could be Death Ray, Sensors II, or anything in between.

It is usually NOT a good idea to do this more than once because they steal tech from you when they invade. If they get logistics, then its pretty much game over. Doing this once or twice is ok, but if you rely on this method to win, you will probably lose.

You could give the planet to your allies first, however, preferably the one with the least amount of tech, then let them take it over and get it back with a super troop transport (with two advanced troop modules and a ton of engine). Still cheesy, but
Reply #18 Top
You can give a planet to a civ you are at war with, which is what the O.P. is suggesting with this trick. You might even get something out of the trade as the he mentioned trying. You can still make deals with them, just don't expect a good deal no matter how quick your tongue is. (diplomacy... what else could I mean?)

Who says I'll give away a planet with full pop?


Iztok had the right idea, you could limit your losses in citizens drastically by removing them before giving the planet back to your enemy and you can lower the cost of the transports you lose in the constant invasions by creating a fleet of disposable, 500 capacity, no engines or extra having transports. This repeated invasion could occur in a single turn and so your enemy wouldn't be able to do anything about it. Also, the problem of getting into a position where you can invade a planet of a technologically superior enemy can be solved by simply starting the cycle by giving them a planet of yours to begin with. Deep in your space, undefended with 1 (million) people left on it. Give them Mars, take it back, get a chance for a good tech, lather rinse repeat.

Fun to try? Probably.
Clever idea? Sure.
Cheesy? Absolutely.
Reply #19 Top
anyone know if this works?


I don't think this will work against the Dreadlords in the campaign. I don't think you can talk to the Dreadlords, so you can't give them anything. You would have to leave a border world undefended and hope they take it from you. Of course, while you are stealing tech from the Dreadlords by trading this border world, they are taking technology from you too.

This happened to me unintentionally. I kept loosing a world close to them and re-taking it. I thought it was great as I was gaining techs, but then I noticed the Dreadlords must have stolen logistics from me because the started coming at me in big fleets of ships. Not a good thing, they are hard enough to kill when it is just one ship, much less two or three.

However, in a sandbox game against normal opponents, you might gift an opponent a world and take it back to try to steal techs. But there are easier ways to get technology in a sandbox game.
Reply #20 Top
I don't think this will work against the Dreadlords in the campaign. I don't think you can talk to the Dreadlords, so you can't give them anything. You would have to leave a border world undefended and hope they take it from you. Of course, while you are stealing tech from the Dreadlords by trading this border world, they are taking technology from you too.


Aye, doing this to the Dread Lords is suicide. Even if you managed to make it work, if they got logistics you're so very screwed.