So what's the status on stacking on abilities, etc.?
Judging by the posts I've found and the XML files, there is no way to flag abilities as non-stackable. Are there any plans to change this?
Judging by the posts I've found and the XML files, there is no way to flag abilities as non-stackable. Are there any plans to change this?
<CanStack>0</CanStack> prevents the player from casting a spell or ability on a target if it already has it on him. The problem is the AI doesn't seem to honor this.
There is also this flag too: <PreventStackingWith>spell name</PreventStackingWith>
so you choose what you want to stack with or not.
Yeah codes are all there, the problem is, again, AIs play different game from players.
Ah, thanks.
But as far as unit abilities go, if I give an ability of say, +1 Army cutting attack to a unit via unit ability, is there and anti-stack for that? I tried CanStack, but it didn't seem to work. But maybe I misplaced it -- anyone ever get CanStack to work with an ability like that? Meaning I would like to make the benefit non-stackable -- only one per army.
there needs to be non-stackability for auras too. that is, unit abilities that benefit the entire army
Sorry, I thought we were talking about abilities as in spells. Yes, armywide abilitybonuses always stack
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