[BUG?] Anylon's Lvl 2 "Inspire and Impair ability"

I'm not sure if it's just a graphics thing, but once upgraded to level 2, the Ankylon's Inspire and Impair ultimate ability doesn't seem to have any effect. There are no graphical indications but there is the sound of the ability being used. The info cards do not reflect the increased/decreased weapons cooldowns after use on any ship i hovered over.

To be clear, the Level 1 ability worked fine, though i wasn't paying enough attention to see if the cooldowns appeared on the infocards. 

6,986 views 2 replies
Reply #1 Top

you can probably disregard this, because of course as soon as i use it again after posting this, there are all of the indicators minus anything on the infocard. Probably just a low amount of particle allowances.

Reply #2 Top

Nevermind! It seems it doesn't work on anything in a grav well that is suddenly unowned (or always unowned, haven't tested THAT far).

For instance, im fighting an AI player. I'm sieging his planets just to get him out of there, and hiding from his starbase/tactical structure mass on the other side of the planet. Before planet is lost, it works just fine on all ships/buildings. BUT as soon as i finish bombing the planet to neutrality, the ability no longer affects anything at all, not even friendly ships.