My understanding is that there are different damage types in the game such as cutting, piercing, blunt, etc. As of now, all attack ratings for all units are listed simply with a sword icon. Could some new icons possibly be created and used to show your attack rating dependent on your damage type? For instance an axe for cutting, sword for piercing perhaps, a mace for blunt, etc. Add these along with some tool tips to show what advantage each weapon type has and some of the mystery can be revealed.
I'm seeing a lot questions on the board about how attack and defense work, as well as how magic damage / defense works, which indicates to me that I am not the only one not finding it very intuitive. Some new icons and tool tips would allow people to make more informed decisions and consider the game to be less random. I'd love to know that my blunt weapon using unit will do extra damage against X type of opponent and plan accordingly, but right now, I have no idea.