[Suggestion] Include turn number in save/load UI

Regardless of how the main UI ends up displaying the 'age' of a given game, I'd like to see the save/load context include raw turn number info. It might not matter to folks who love quick and/or multiplayer games, but some of us less competitive folks like to make 'milestone' saves, and it would be nice to be able to count on the UI to add simple turn-timeline info to whatever save name we might choose.

5,543 views 5 replies
Reply #1 Top

Second that

Reply #2 Top

It's also nice to have identifying information for crazy bastards that keep multiple games going at once and don't want to set up naming conventions to keep track of them.

Reply #3 Top

Not a bad idea.

I however, give a higher priority on having an "in game clock". That way I don't play till 5 in the morning. I'm all for the "Turn Counter" after I have my clock.

However, the user interface will likely change before the game is released, so I wouldn't worry about things quite yet.

Reply #4 Top

I have a clock very close my computer (hanging from the wall like 0.5m from me), and can tell ya - even seeing that it's 3, 4, 5 AM already doesn't make me stop playing Sword Of the Stars (sorry for this bold advertisement attempt). My 0.02€.

On the topic: having a turn counter would be of course a nice idea, and possibly there should also be an option to toggle the counter on and off.

Reply #5 Top

There's already a turn counter in the UI if you expand the otherwise-useless thingy in the upper-right corner. I'm talking about tags in the Save/Load list. I'm not at all sure about what psychoak means by "identifying information" for lazy savers, but the current auto-generated world names come to mind.