Why is demigod being hit from reviewers?

Hello everyone, I am just raging a little here at all the reviewers saying multiplayer has issues or there is no "tutorial".

Sure, I know people have problems, but if noone was online playing the games, then it would be a real issue. But I myself have no problems joining/hosting games in Skrimish/Tourney modes. It takes me about a 1minute or 2 to connect to host and people, then its off to start.

The only difference I can see is that I have my ports open, my computer not filled with parallel running software that can slow or even inhibit any p2p activity.

 

All i am saying, is that it is sad to see Demigod take a hit for two factors developers cannot control:

1) Gamestop early release

2) People not knowing how to use a computer.

 

/endrage

16,577 views 39 replies
Reply #1 Top

I must say, you are the minority here.

I know how to use a computer. I know how to forward ports. And yet, I cannot play the game. I can play MAYBE 1/10 games I try. I connect to people fine, yet can't enter the lobby. If I host a game, some people can connect to me, others fail to connect to each other. If I try pantheon, I'm stuck at the Connecting screen with no sign of actual connections taking places.

I don't know where people are getting this "I can play in 1-2 minutes, EASY!!" line. Because that is definately not happening here, on my end.

Reply #2 Top

Quoting Nullzero98, reply 1
I must say, you are the minority here.

I know how to use a computer. I know how to forward ports. And yet, I cannot play the game. I can play MAYBE 1/10 games I try. I connect to people fine, yet can't enter the lobby. If I host a game, some people can connect to me, others fail to connect to each other. If I try pantheon, I'm stuck at the Connecting screen with no sign of actual connections taking places.

I don't know where people are getting this "I can play in 1-2 minutes, EASY!!" line. Because that is definately not happening here, on my end.
End of Nullzero98's quote

i dont know if hes the minority

 

forums bring out the bad

Reply #3 Top

1. Bad multiplayer network

2. No tutorial

3. No campaign or story

 

If this game was like other multiplayer games like Team Fortress 2, Quake wars.   Then it should be a $30 game or less. 

So even if they fix the multiplayer issues, it'll give the game an extra 10 points in review, but no where near the 90s.

Reply #4 Top

Hello everyone, I am just raging a little here at all the reviewers saying multiplayer has issues or there is no "tutorial".
End of quote

Lets not forget, it's also getting hit hard because IGN and StupidStop both rate low games from companies that don't advertise with them.

Reply #5 Top

People buy and play games like this for the multiplayer.  Do you think people are still playing the human campaign in Warcraft III 8 years after it came out?  No.  But, people sure as hell are playing DOTA and ladder daily.  That being said, this game offers very little single player and an inoperable multiplayer system.  If they can fix the multiplayer and make it on par with industry standards and other games like Warcraft III and Starcraft, then I can see people playing this game for years to come.  It got hit because it does not deliver, period.  Not because of some industy conspiracy to give the best game on earth terrible ratings.

Reply #6 Top

Quoting Blitz64, reply 3
1. Bad multiplayer network

2. No tutorial

3. No campaign or story

 

If this game was like other multiplayer games like Team Fortress 2, Quake wars.   Then it should be a $30 game or less. 

So even if they fix the multiplayer issues, it'll give the game an extra 10 points in review, but no where near the 90s.
End of Blitz64's quote

Quake wars was $50.  Games jsut go down in price later.

L4D should be a $30 game.  It has 4 small maps and a tacked-on multiplayer componant.  Most of my firends and I hate L4D for its cost, we feel ripped off and bought into the hype.  Oh well, shouldn't of preordered.

 

Uhm anyways the reviews are right, you should read them.  They love the game, hate the issues.  The game isn't very playable now.

Reply #7 Top

Game doesn't need a tutorial... Just play it and figure shit out in solo skirmish.  Thats not something ANYONE should complain about.  If you can't figure a game out playing solo skirmish vs easy AI... then you should probably stick to Tic-tac-toe...

As for the OP talking about how "People doesn't know how to use computers"

Are you kidding?  We downloaded this CRAP... and the only way to play it for shit was to hack a buncha bullshit and play lan over hamachi and such.  No.. the developers cannot use gamestop or any other "early release" or pirate as an excuse.  People pirate the CRAP outta starcraft and WC3.  Yet Battle.net has no issues. 

I'm sorry but there is NO excuse for how bad this is.  A pirated copy of the game should not be connecting to any servers to do anything.  In fact if the game is checking for updates when loading singleplayer that is damn close to some sorta privacy invasion...  Shit should not be doing ANYTHING unless you tell it to.. or it asks you to first.

Reply #8 Top

Umm, I don't know if these are the only 2 things that have been critisized about the game by "professional crits". There are two main problems in the game.

First, the unplayability online even though it's a multiplayer game. I'm able to join about 1/2 of the games, and of those games I joined, I only get to play real people 1/8 of the time. It's ridiculous how much I have played the AI in this game. Not everybody can mess around with ports...and not running any other software is ridiculous one you have a $3000 computer and a 100mbps connection, if that is affecting my connectivity at all.

The second issue is how they didn't take advantage of past games in this genres like dota. It's like making a whole new mmorpg without learning anything from WoW, EVE or warhammer online. The maps are extremly plain and straight up, no chances to sneak up, or micro around objets such as trees. Also they didn't take much advantage of having almost limitless coding ability (again compared to dota which is limited by wc3 map editor) to make many creative fancy spells. This is understandable to some extent because there are way too few heroes and it's okay for them to have the most common abilities. however looking at the items, which are less likely to be updated very soon, no much creativity either.

Don't get me wrong, I enjoy the game, but I'd give it a 7/10 if it had no multiplayer issues because they just missed so much stuff they could've learned from dota, you can't just ignore the best game in the genre like that, you either expand on it or bring something completly new. At it's current condition it gets a 5/10 from me.

Reply #9 Top

Quoting innociv, reply 6

Quoting Blitz64, reply 31. Bad multiplayer network

2. No tutorial

3. No campaign or story

 

If this game was like other multiplayer games like Team Fortress 2, Quake wars.   Then it should be a $30 game or less. 

So even if they fix the multiplayer issues, it'll give the game an extra 10 points in review, but no where near the 90s.
Quake wars was $50.  Games jsut go down in price later.

L4D should be a $30 game.  It has 4 small maps and a tacked-on multiplayer componant.  Most of my firends and I hate L4D for its cost, we feel ripped off and bought into the hype.  Oh well, shouldn't of preordered.

 

Uhm anyways the reviews are right, you should read them.  They love the game, hate the issues.  The game isn't very playable now.
End of innociv's quote

 

I only felt ripped off when they did the 50% discount. The whole reason I preordered it off Steam was to get five bucks off, and three months later it's half off.

Reply #10 Top

3 months off is a long time, given a choice most people would have paid full price to play it earlier

Reply #11 Top

Quoting Blitz64, reply 3
1. Bad multiplayer network

2. No tutorial

3. No campaign or story

 

If this game was like other multiplayer games like Team Fortress 2, Quake wars.   Then it should be a $30 game or less. 

So even if they fix the multiplayer issues, it'll give the game an extra 10 points in review, but no where near the 90s.
End of Blitz64's quote

TF2 was 35 dollars at first if i remember correctly if purchased separately from the orange box, and quake wars was 40-50.  also, the original quakes and unreal tournaments were 40-50 dollar titles as well.  your standards don't match the market's.

Reply #12 Top


2) People not knowing how to use a computer.
End of quote

 

Can you teach me how to use a computer so i can connect to more then one game per hour? and not have 10-60 second freezes going between menus?

 

THANKS BRO

Reply #13 Top

First, I give the Lan gameplay a 9, and I can't imagine how good it will be with future patches.  But it's a lot of little things added together that are causing lower reviews. 

I didn't need a turorial (although I like them) and figured out the game slowly.   My friends do need one (and I mean they really NEED them).   And I would just tell them to read the rulebook, but it was pretty darn skimpy too.

Campains/Story line makes a sandbox game into a "world", I played the Starcraft and Warcraft III campains both at least 3 times, and that's what made me excited to try Wow (in fact, there would be no WoW without the campains in Warcraft 1-3).

No game replays.  Now I love replays, they are like sports shows to us.  A learning tool;  Watching top players battling; a hoot to watch after you just played an epic game with friends.

Lack of maps.  There are "enough" for us, but, they do seem to be very few, and many people love all sorts of maps.

Problems with online MP; they are working on it.  It's sad it happened.  Lets hope word of mouth counters the bad reveiws when MP is fixed. 

Whether you don't care for whats not included in DG or not, lots of people do like many of the things that where not included, and it just all added up.  I'm just lucky I mainly care about Lan, which is fantastic.

Reply #14 Top

It sounds like from what I've read that multiplayer is synonymous with custom games, whereas there are skirmish and pantheon, of which pantheon is easiest to get a game going in (1-2 minutes-ish, more during the deep dark nights when everyone else is mostly asleep). Unfortunately, you'll also find the worst newbies in pantheon as well. Go figure.

Reply #15 Top

Quoting Ekove, reply 8
The second issue is how they didn't take advantage of past games in this genres like dota. It's like making a whole new mmorpg without learning anything from WoW, EVE or warhammer online.
End of Ekove's quote

Funny.  CCP made Eve without learning anything from WoW or L2, which is probably why it's good.

I wish more companys would make MMO's as a technology and not a genre, and stop making a game where "it's like WoW but..." or "It's like L2 but..."

Reply #16 Top

I don't care about reviews.

Reply #17 Top

Lol I wonder how would you put up tutorial, this game canot be tutored. Let me see

  1. Capture obvious flags
  2. Buy obvious stuff & raise obvious skills
  3. Kill obvious creeps & obvious enemy demigods
  4. Complete obivous game objective

I won normal tournament then custom game for each hero, took 1 day to know everything. And I didnt even lose.

Reply #18 Top

The game is pretty simple to figure out, but these multiplayer issues make the game worthless.  The review scores are accurate right now.  If reviews always bashed games like this when they are deserving then we probably wouldn't be in the position now where everyone is a beta tester for every new game that comes out.  Apologists need to go away.  Valid criticism is not whining.

Most of you don't remember (or probably were not alive) when there wasn't an Internet to download patches for your games.  Guess what happened back then?  The games worked when you bought them without patch after patch.

Granted before the Internet there wasn't a whole lot of multiplayer, but the sentiment still stands.  Release the game when it's done.  Don't rush it to cash in.  Stardock is certainly one of the better companies when it comes to this policy, but apparently that doesn't apply when they are only the publisher and not the developer.  Something to keep in mind going forward.

Reply #19 Top

well i dont care about a campaign.

 

I also dont care about a tutorial. Demigod is so self-explanatory. Its easy to learn, but hard to master. I cannot imagine why anyone, who can use his mind a little more than a cow, would need a tutorial.

 

multiplayer is the only critic point i totally agree w ith. Come on, they knew its a multiplayer only game, so why the hell can they be surprised with too many users?

Reply #20 Top

I'm more annoyed that the game has so many damn bugs and crashes.. not to mention the MP issues and saving my passwords in plain-text.

 

Where the hell was Stardock's QA team?

Reply #21 Top

Quoting gravedecision, reply 20
I'm more annoyed that the game has so many damn bugs and crashes.. not to mention the MP issues and saving my passwords in plain-text.

 

Where the hell was Stardock's QA team?
End of gravedecision's quote

 

What bugs and crashes?. I have played many games in my desktop and my laptop and no crashes.

Reply #22 Top

Just because you don't get crashes doesn't mean other people aren't having issues. Granted, I don't crash constantly like some but I seem to crash occassionaly when I level up... ;p

Reply #23 Top

A few of you guys are missing the point:  I didn't need a tutorial either, I figured it out. That does NOT mean there are'nt thousands of people out there the DO,  You don't tell any customer buying any type of product (even a toaster) YOU figure it out!  You can call them dumb, stupid, whatever you want, but they still NEED a tutorial. If just adding a simple tutorial makes new players go from frustrated and giving up on the game to leaarning, enjoying and loving the game, then HOW would it hurt in any way to put one in???  Especially since every game company knows reveiwers are going to take off points if there is not one.

Same with a campain; replays; very few maps; polished MP; I like campains, don't "need" one, but thousands do.  If adding even a bare-bones campain with even an unimaginative predictable plot would bring in thousands of new players/sales, AND, keep the reviewers from carving off even more points (not to mention give us something to do while waiting for the MP fix), then again, you can't lose by purting one in. 

You yourself may not like or need any of the above, but any game company worth their salt KNOWS lots of people do, and also knows reveiwers are going to, for certain, shave off point after point for each missing bell and whisle.

 

Reply #24 Top

Quoting Ron, reply 4

Hello everyone, I am just raging a little here at all the reviewers saying multiplayer has issues or there is no "tutorial".


Lets not forget, it's also getting hit hard because IGN and StupidStop both rate low games from companies that don't advertise with them.
End of Ron's quote

I'm still trying to figure out what StupidStop is...

Reply #25 Top

Especially since every game company knows reveiwers are going to take off points if there is not one.
End of quote


Don't assume, it makes an ass of you and me.  Personally, I don't see the need for a tutorial or a campaign for this game, and in fact don't see what you could make a campaign out of.  A series of 1v1s?  It just doesn't make sense.


Sins got hammered for lacking a campaign, but while I really don't worry about the lack of a standard campaign there, here I'd be more worried about the idiot who tried to fit one in.  You'd need something really original and creative to create a 'real' campaign in the traditional sense for this game.  What they did -- a tournament mode with a nice ending -- is perfect for the style and nature of the game.