Effects of planet being 'under siege"

I know if it is being sieged by a cap ship its culture will decline, and if it has a trade port or refinery nearby the ships wmay be intercepted but is there any other effect? Does credit production get harmed for example? Just wondering how worried I should be when a single weak ship sieges a planet of mine...
22,871 views 9 replies
Reply #1 Top

Your loyal citizens are dying
sova carrier has empargo and steels your money.
Reply #2 Top
As population declines it will lose tax income.
Reply #3 Top
It's a fair point that being nuked from orbit should make production drop drastically as everyone heads for the shelters, but I don't think that happens. At first, I thought it might be a good game mechanic to consider in 1.1, but then I realized that a skillful player could simply spam a lot of siege frigs and shut down the enemy by sending one or two to each planet.

-- Retro
Reply #4 Top
... but if a ship in orbit has no anti-personnel weapons (or only weak ones) my pop doesn't even go down. In some 4X games a sieged planet can't contribute to the empire's economy (because the goods can't leave the system) but evidently not in this one.
Reply #5 Top
... but if a ship in orbit has no anti-personnel weapons (or only weak ones) my pop doesn't even go down.
End of quote


..uh, what? There is no separate weapon for planet bombardment, only the projectile that depletes pop and infrastructure. Giant cannons raining destruction down on your planets does decrease population quite quickly, both in theory and in the game, and in most cases your population will be wiped off the planet much faster than the planet's infrastructure will be finished off.

Reply #6 Top
Actually, that makes complete sense. It's because in SOASE, interstellar commerce is done through physical trade ships that either make it to their destination, or are destroyed and give a small credit bonus to their killers. Just because an enemy frigate is in your system doesn't mean your trade ships can't come and go as they please.

-- Retro
Reply #7 Top
A planet under siege stops growing population, and stops recovering planet health. The latter is more powerful than throwing a siege ship at a planet!
Reply #8 Top
I was a bit confused about planet health vs population. If health hits zero does the population all die off? What happens when the pop hits zero and there's still some health left?

Is there a planet conquest FAQ somewhere?
Reply #9 Top
If the planet health hits 0, you lose the planet.

If the population hits 0, you simply don't get any tax income until it recovers. Some planets (dead asteroids, pirate bases) even have 0 by default.