Wow! Multiple Frigate Factories are Amazing!

Wow! I didn't realize just how fast a planet can pump out ships when you have multiple frigate factories located there.

When you place multiple factories at a single planet then all the ships come out of just one of the factories, but they are built extremely fast....and I mean really fast!
38,043 views 101 replies
Reply #1 Top
I usually have 3 on my key planets, maybe even 4

You can produce ships almost as fast as they can be destroyed.
Reply #2 Top
When you place multiple factories at a single planet then all the ships come out of just one of the factories, but they are built extremely fast....and I mean really fast!

This is one of those little things that really makes Sins a special game. So many other games would have just given each one it's own build que, I love that they take so many announces and let the game handle the specifics and let the players have fun.

Kudos to the devs.
Reply #3 Top
When you place multiple factories at a single planet then all the ships come out of just one of the factories, but they are built extremely fast....and I mean really fast!This is one of those little things that really makes Sins a special game. So many other games would have just given each one it's own build que, I love that they take so many announces and let the game handle the specifics and let the players have fun.Kudos to the devs.
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Uh, reducing build time is the easy way to implement this - doesn't require any GUI change and you don't have to worry about multiple queues, at the cost of breaking disbelief a little. I'm all for applauding Ironclad on a great game, but let's not go out of our way to pat them on the back for what amounts to an apt kluge.
Reply #4 Top
Quite frankly I wished they had infinite queue.
Reply #5 Top
On the larger maps, I normally have a planet per front with five frigate factories, as well as a central planet with five factories for back up, and research Industrial Jugganaut right after Persuasive Economy. Due to the inflexible fleet upkeep system in Sins, I tend to favor high production capabilities over getting a fleet size larger than my enemy. Sins heavily favors quality over quantity when done right.
Reply #6 Top
The game does not reduce build time. Every factory still produces one ship at a time and at normal speed. It's just that several ships can be produced at once when there are several factories.

About the topic: Hey, I built multiple factories and stuff pops out faster. How totally unexpected!
Reply #7 Top
I'm still waiting for an excited post about the benefits of gathering intelligence on one's opponents :)
Reply #8 Top
Goddammit. I really should stop believing idiots on forums.
Reply #9 Top
The game does not reduce build time. Every factory still produces one ship at a time and at normal speed. It's just that several ships can be produced at once when there are several factories.About the topic: Hey, I built multiple factories and stuff pops out faster. How totally unexpected!
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Yeah, thanks for your little tactless rude comment there at the end. Anyway, I thought it was something important for the newbies to know. Maybe not for your highness Mr. Member 1,323,197.

Initially, I was expecting each factory to have it's own queue and for it to be kind of awkward to manage multiple factories on the same planet, but the fact that it all comes out of just 1 factory and YES each ship does seem to be built considerably faster so I think you're incorrect there that each ship is still built at the original speed of just 1 factory. I'll take another look at it when I get home tonight.
Reply #10 Top
Goddammit. I really should stop believing idiots on forums.
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Who's an idiot? Why don't you prove that you're not an "idiot" and challenge Huntingx (71 Wins & 1 Loss) and we'll see who the idiot is.

Cheers!
Reply #11 Top
Sideshow_: 'supsension of disbelief'? pah! multiple factories share the same build queue! the ships have maximum speeds substantially less than C, the speed of light! space is treated as two dimensional! planets can produce infinite quantities of ships that are of a comparable scale to the size of the planet!

To me, these all streamline the interface at no cost to the gameplay.

TarlSS: excellent point - maybe left|right clicking using keyboard modifiers (ctrl, alt, shift) could increase|descrease build orders by x5, x10, infinite, ala supcom.

MegaVolt: it doesn't really matter that much if the game maintains a seperate build queue for each factory or if there is one queue for the planet with increasing build rate proportional to the number of factories. Same long term behaviour, i.e. same average build time per ship. The main thing is there is only one queue for the player to deal with per planet.
Reply #12 Top
I'm still waiting for an excited post about the benefits of gathering intelligence on one's opponents
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No need for an exciting post, but you're right. Scouts are important. Especially on random maps.
Reply #13 Top
I'm still waiting for an excited post about the benefits of gathering intelligence on one's opponentsNo need for an exciting post, but you're right. Scouts are important. Especially on random maps.
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I take back my slightly jestful remark - your thread has indeed provoked a discussion yielding some interesting suggestions, which isn't a bad thing at all.
Reply #14 Top
Ok, now I'm baffled, and can't actually run the game now to see who's right. Even though there's only one build queue, does each factory at a planet actually make a ship, or does only one do it (while the others sit there and look pretty)?

I've only played on easy thus far, so have never felt the strong need to build more than one per planet.

-HM
Reply #15 Top
Your right, same speed but it builds 1 ship at a time for every factory you have.

So if you have 4 factories, 4 ships at a time will be built, but they will all come out of one factory.
Reply #16 Top
Ok, now I'm baffled, and can't actually run the game now to see who's right. Even though there's only one build queue, does each factory at a planet actually make a ship, or does only one do it (while the others sit there and look pretty)?I've only played on easy thus far, so have never felt the strong need to build more than one per planet.-HM
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All the ships will come out of just 1 factory, and yes the other factories sit there and look "pretty".
Reply #17 Top
Ah, too bad. It would be cool if it worked the other way, because then you could theoretically get two (or more) ships built at the same time.

-HM
Reply #18 Top
OMG.. IDIOTS!!!! You believe everything you read? Go turn the game on, build multiple factories, start the build que selecting the planet and zoom into the factories.. see what happens. Try other tests, like que only 1 ship and see if it builds faster. It'll be painfully obvious where the idiocy lies in this thread. I don't need to even say what happens because it'll be right in front of you.

Aside from that point, yes OBVIOUSLY there are great benefits to building multiple factories. I usually end up designating some of my desert planets as massive ship yards, And depending on the situation, will have up between 3-7 frig factories on each ship yard planet, and the remaining cap ship factories if need be.
Reply #19 Top
Ah, too bad. It would be cool if it worked the other way, because then you could theoretically get two (or more) ships built at the same time.-HM
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If you have two factories then 2 ships of the same type will be come out at the same time. So, it still works the way you wish.
Reply #20 Top
OMG.. IDIOTS!!!! You believe everything you read? Go turn the game on, build multiple factories, start the build que selecting the planet and zoom into the factories.. see what happens. Try other tests, like que only 1 ship and see if it builds faster. It'll be painfully obvious where the idiocy lies in this thread. I don't need to even say what happens because it'll be right in front of you. Aside from that point, yes OBVIOUSLY there are great benefits to building multiple factories. I usually end up designating some of my desert planets as massive ship yards, And depending on the situation, will have up between 3-7 frig factories on each ship yard planet, and the remaining cap ship factories if need be.
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Who are the "idiots"?

Also, are you suggesting that no one ever post any comments on the forum ever?
Reply #21 Top
YES each ship does seem to be built considerably faster so I think you're incorrect there that each ship is still built at the original speed of just 1 factory. I'll take another look at it when I get home tonight.
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megavolt is correct, queue two ships and watch them pop out of the two factories.

Reply #22 Top
No, I'm suggesting people stop believing Idiots over people telling facts, that is all. And will not be replying again on this thread, Bye.
Reply #23 Top
megavolt is correct, queue two ships and watch them pop out of the two factories.
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Did you just say each ship will come out of each of the two factories?

Also, that is not what megavolt said. It sounded like megavolt implied that the ship production rate (per ship) does not increase despite having multiple factories. I'm not sure if he's right on that one.

Each ship seems to come out a much much faster rate.

Reply #24 Top
*Sigh*


It's really simple guys. If you have say four factories, and build 4 frigates of the same type, then each factory will prepare one frigate at the same time. All 4 frigates will pop out after the build time for one has elapsed. One frigate will come out of each factory. If you build 8 frigates, then you will have 4 pop out after the build time for one, and four more will pop out again after the build time of the second "one", ie: 8 ships in the time of two, due to four simultaneous productions.

If you build four different frigates, one frigate will still begin production per factory at the same time, and will arrive completed after it's standard production time (as per ship). The kicker is, they all started production within a couple seconds depending on how fast you clicked the queue, and they are all running their countdowns simultaneously. That's all there is to it.

The build times are static, unless you have abilities or research. What changes is: how many vessels can be under simultaneous production. The answer is: one per factory.
Reply #25 Top
and will arrive completed after it's standard production time (as per ship).
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Are you 100% positive on that assertion? Maybe it was my imagination, but it seemed like each ship was individually produced at a quicker rate.