An addition to ship building - power plants
probably way too complicated for GC2 update, maybe GC3?
from
GalCiv2 Forums
At the moment it's very simple to build ships. this is a great strength but after a while it becomes a bit dull.
Q.Is there enough space for the 7th doom ray or not?
A.Yes.
Q.Can I afford the extra build time?
A.Yes.
Slap it on then.
It would be interesting if you also had to research some kind of power plants for your ships. More advanced plants would be smaller and produce more power. It would give you something else to think about when designing.
There could also be fuel resources on each planet. You build a mine on a tile and it produces 8 units of fuel therefore it can support 8 power plants. Do you build 8 tiny hulls crammed with weapons or 1 dreadnaught?
You'd then be faced with decisions as to whether you should replace that factory with a mine, slower production but more ships. If nothing else it would put more value on the pq4 planets which you can only really use for research at the moment.
You could also have ultimate weapons that had enormous power requirements and so could only be fitted to the largest hulls.
Power generation tech could also effect manufacturing as well. This would mean that there would always be a race to develop these technologies before your rival.
Q.Is there enough space for the 7th doom ray or not?
A.Yes.
Q.Can I afford the extra build time?
A.Yes.
Slap it on then.
It would be interesting if you also had to research some kind of power plants for your ships. More advanced plants would be smaller and produce more power. It would give you something else to think about when designing.
There could also be fuel resources on each planet. You build a mine on a tile and it produces 8 units of fuel therefore it can support 8 power plants. Do you build 8 tiny hulls crammed with weapons or 1 dreadnaught?
You'd then be faced with decisions as to whether you should replace that factory with a mine, slower production but more ships. If nothing else it would put more value on the pq4 planets which you can only really use for research at the moment.
You could also have ultimate weapons that had enormous power requirements and so could only be fitted to the largest hulls.
Power generation tech could also effect manufacturing as well. This would mean that there would always be a race to develop these technologies before your rival.