Planet Production Focus: a balance issue ?
or how to not build a single research building
from
GalCiv2 Forums
First, let's introduce this thread
this thread is meant to bring something to the attention of stardock crew
I'm currently enjoying the game more than enough right now
testing methods :
-1: new game with race setup with no bonuses to research (+the tech to build xeno labs)
-2: overall spending slider to 100%
-3: I rush build one building on the homeworld only if I need to build one and only test things on this first turn
0 buildings / social 100% / research 0% + focus => 6 points produced in research
1 xenolab / social 100% / research 0% + focus => 6 points produced in research
1 basic factory / social 100% / research 0% + focus => 8 points produced in research
so here we have a factory that produces research points and that's the whole problem using this method it may be possible to bypass entirely the whole research branch and moreover to not build a single research structure
for comparison some more numbers
1 xenolab / social 90% / research 10% => 3 points produced in research
1 xenolab / social 90% / research 10% + focus => 7 points produced in research
0 buildings / social 0% / research 100% => 24 points produced in research
1 basic factory / social 0% / research 100% => 24 points produced in research
1 xenolab / social 0% / research 100% => 32 points produced in research
here we see that outside planetary focus, factories does not produce research
I don't know, maybe all that is an intended feature
I didn't find any thread talking about this, that's why I post it now and not to complain about it since as I said I enjoy playing already...
have fun everyone
this thread is meant to bring something to the attention of stardock crew
I'm currently enjoying the game more than enough right now
testing methods :
-1: new game with race setup with no bonuses to research (+the tech to build xeno labs)
-2: overall spending slider to 100%
-3: I rush build one building on the homeworld only if I need to build one and only test things on this first turn
0 buildings / social 100% / research 0% + focus => 6 points produced in research
1 xenolab / social 100% / research 0% + focus => 6 points produced in research
1 basic factory / social 100% / research 0% + focus => 8 points produced in research
so here we have a factory that produces research points and that's the whole problem using this method it may be possible to bypass entirely the whole research branch and moreover to not build a single research structure
for comparison some more numbers
1 xenolab / social 90% / research 10% => 3 points produced in research
1 xenolab / social 90% / research 10% + focus => 7 points produced in research
0 buildings / social 0% / research 100% => 24 points produced in research
1 basic factory / social 0% / research 100% => 24 points produced in research
1 xenolab / social 0% / research 100% => 32 points produced in research
here we see that outside planetary focus, factories does not produce research
I don't know, maybe all that is an intended feature
I didn't find any thread talking about this, that's why I post it now and not to complain about it since as I said I enjoy playing already...
have fun everyone