Bink2

What are the options as far as tools to convert video to bink2 format for modders? Are there any free tools and if not how much do the tools cost to license? I have 3D modeling and animation tools but if I can't get the rendered videos I produce into Bink2 format I guess I can't use them in GC3 and I don't have a hudge budget.

 

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Reply #1 Top

Someone asked this question on one of the Dev Streams a while back. From memory here, so I may not have perfect recollection of what the answer was, but I think they would look into it at a later stage & it might require a change in Stardock's licence agreement with Rad Games or something, to make an additional proprietary file type that modders could use. So I guess its still up in the air a bit at this stage.

The other option I suppose is to contact Rad Games and see what options there are for licencing yourself. I believe they do offer tailored licence's for Indie Dev's etc. So it may be a relatively reasonable option price wise if you do have a bit of spare cash. Indie versions of DCC tools lately do seem to have some good offers and be relatively reasonable options for modders these days, which is good, but I do understand, can still be out of range for many people. 

I'd be keen to do a vid or two too, but we'll see how it pans out I guess.

Reply #2 Top

I have a feeling the bink 2 decoder will decode bink 1 files and the bink 1 encoder is out there for people to use.

Reply #3 Top

"I have a feeling the bink 2 decoder will decode bink 1 files and the bink 1 encoder is out there for people to use."
Bink 1 endoding is freely available from RAD Tools. But. If you specify a .bik (Bink 1) file, GalCiv 3 ignores it. If you rename a .bik file to .bk2, GalCiv 3 will load it, wrongly and even crash.

This is all I got when e-mailing RAD Tools:

"I’m sorry, but unlike Bink 1, we do not make the Bink 2 compressor available for non-commercial use. "