ARE THERE ANY PLANS FOR A SERVER-CLIENT SYSTEM ?
it makes no sense to fix the wrong system (P2P) instead of building the right one (Server-Client)
And pls dont say, that DG is P2P beacause other RTS are P2P !
DG is focused on 6-10 player games, not on 2-6 like other RTS.
Thats why DG needs much more upload than others, and thats why P2P sucks !
It's the best soluten for all players and for DG's future to change the system !
With Server-Client: much more players would be able to play 6-10 player games -> the Heart of DG ! And there would be no laggs because of other players !
so CHANGE IT !
YOU MADE THE WRONG DECISSION DURING DEVELOPEMENT, SO MAKE THE RIGHT ONE NOW !
thx for listening