Very Odd Game Against Hard Vasari

How a Vasari Beat me Very Oddly. . .

Earlier today I was playing as TEC against 1 hard Vasari AI. Near the middle of the game, I raided several of it;s planets and noticed most of them were Military Labs.


Near the end of the game I had12 planets and he had 3. Though, he managed to fire a Kostura Cannon at several of my planets, crippling them instantly. I had raided those planets and found no Military Labs. He took 5 of my planets after using his kostura cannon and beat me. My fleet, I estimated, was nearly twice as big as his, maybe more, but he killed me with the kostura.

Do you think he managed to research the Kostura before I started destroying his Military Labs mid-game?

20,906 views 28 replies
Reply #1 Top

Unless you have turned your auto record games setting off, you could go into Watch Games, click until you have the autorecorded multiplayer games list up and find the one where he beat you and see how he did it.  You should always do this when you don't understand how someone beat you.

Otherwise, it is pure speculation as to just what happened.

Reply #2 Top

wow. I honestly have no idea how he could have managed to do this. Unlike what Cykur said, he would have needed to FINISH researching it before you raided his planets. So, I'm guessing that he took his limited income from his 3 planets and simply saved up to make one and simply PWNED U (sorry couldn't resist lol). I would have loved to see how the AI managed this. I think it would be under single-player auto-recorded games, though.

 

fingers

"bluer skies await us"

Reply #3 Top

If you can manage to find the reply, and post it

 

it could be a neat thing to watch

 

I havent an idea how he did that, how many kostra did he have? it sounds like it was more than one if he was able to take you down with them

but once you took out his military labs he shouldnt have been able to build any more of them

Reply #4 Top

I dont know if it's a glitch, or if he researched that thing real early in the game.

Reply #5 Top

Quote Cykur:

Unless you have turned your auto record games setting off, you could go into Watch Games, click until you have the autorecorded multiplayer games list up and find the one where he beat you and see how he did it. You should always do this when you don't understand how someone beat you.
End of quote

 

:fox:

Reply #7 Top

Dont you need 8 Labs to even fire it?

 

He must have teched up fast and built one.

Reply #8 Top

He must have maxed out on labs and researched nothing but Missles before you attacked, he then let you take his planets and pooled his resources to buy 1 cannon lol

 

What i dont understand is, how did you lose? If you had 12 planets and he had 3, and if your fleet was twice as big as his, why didnt you go focus all your power on destroying the Cannon? Even if you lost a lot of your fleet, you had 12 planets so you could rebuild and re-arm much quicker than he could.

Also it takes 2 hits to totally wipe out a planet, how did you just sit there while he fired shot after shot, and it takes a several minutes for it to cool down!

lol this does sound like a bizare game, but i would love to watch the replay :p

Reply #9 Top

Well, only the TEC has to research missiles for the Novalith. The Vasari just need to research thwe Kostura alone.


Which made it only easier.

 

I I think of it, I think I mad him a Researcher .. .

Reply #10 Top

Stop... stop... you're getting my hopes up!

Reply #11 Top

Hehe...you don't need military labs to fire a Kostura after it is built.  Though I have never tested it, you should NOT be able to build a Kostura if you lose labs so you have less than 8.  That is how every structure in Sins works, though I never have been in  position to test it specifically with a Kostura.

So, since you don't have the replay (or didn't check for it), it can only be assumed the AI had 8 labs, researched and built 1 before it lost labs.

It didn't need multiple Kosturas.  Just one would suffice.  Whenever it goes to assault a world, it would fire the Kostura and disable all the static defenses...assault the world, clean up with the fleet, and by then, the Kostura would be ready to hit the next world.

 

 

 

 

 

Reply #12 Top
I did a tactic like this at one point. I was losing so I decided to go for the superweapon and managed to build and fire it. I then scuttled one of the military labs (putting me at 7) and it wouldn't let me fire the cannon again. At that point I gave up because he was invading my remaining planets and I didn't have enough defences.
Reply #13 Top

I noticed with the novalith if you drop below 8 labs it no longer works. 

Reply #14 Top

Wow...I stand corrected then...usually I find labs are just required to build stuff.

Reply #15 Top

Lol i'm a noob and i found thisout easily.And what do you people mean 2 shots are meant to destroy a planet? It's Vasari dumbbums. TEC are the ones that have the Cannon to kill planets Vasari just disables EVERYTHING on a planet.ships:around 10-20 sec buildings:LONG time,not sure how long exactly  Fighters and Bombers:No effect. And yes you do need 8 labs to fire them.  Dumb i know but yes you do. Best i can figure the AI sent his fleet in.used the Cannon on the planet and thereby disabling your ships for a few secs, obliterated most of your fleet(or at least the mian ships). Took over the planet and probably start building another Cannon. And he redid this over n over.How to counter? make sure your flet is spread out around the planets you think he'll attack.he'll probably send n his fleet and then shoot. Go in and obliterate his fleet with yours.

I repeat.i am a NOOB and i figured this out!! i havent even played my 8th game!!

Reply #16 Top

Sorry, where do you'er sentences end?

Reply #17 Top

I had the AI baddies get me a couple of times too.  I have seen (in my limited experience) a massive fleet/offense surge within a few minutes when you think your doing very well.  Then you get your butt kicked.  It's bizarre to say the least.  Why me?  hehe

The massive weapons can effect a game quickly also.  I use them to soften up a planet before the fleet hits.  I don't know about the labs/build ratio but once you research something you should be able to still use/build it unless the labs supply key components (such as the ammo, firing or targeting mechanisms...).  Sounds like a fun game anyway.  I learn alot more when I'm getting stomped because I use every little trick I have to try and hang on.

Max    

Reply #18 Top

I don't get it, how could a Kostura possibly make you lose a fight? It disables ships for 15 seconds only, this is not enough for a small fleet to eradicate one twice as big. no way. And buildings? Yeah it disables buildings for 3 minutes or so, but then again, wth? No phase stabiliser, awmygod, big loss. No repair bay, awmygod, big loss. You should wipe him anyway, especially that he just somewhat handicapped one of your 10 planets.

I don't get it. To me, the kostura is quite an irritating piece of crap, not a superweapon.
It might have been any good if you could somehow precicely measure the moment of impact. As it is, it has a very limited use as an enemy fleet crippler and only a sensible way to turn off enemy buildings.

Reply #19 Top

actually a small fleet can kill a big ship pretty quick (im assuming that the kostura disables shields as well....), if they concentrate their fire (assuming they can inflict a lot of damage) they should be able to take down a kol or any cap in less than 15 seconds.

i've been playing a TEC vs TEC match (TEC is hard) and i sacrificed an achievement to avoid losing. but its really annoying how if i attack it with my fleet of caps (all 16), and it has superior numbers, that the CPU orders its ships to turn tail and run if they lose ONE ship

 

EDIT: thought the post above mine said one ship

Reply #20 Top

The Kostura Cannon is actually quite powerful if used correctly.I had 5 planets all with the things and a fired um all at one planet.poor  guy lost everything before he knew it and couldn't do ANYTHING about it.my fleet was about 1/2 but they were all Enforcers,Flak(sorry if it a diffrent thing but the anti fighters/bombers one),the ones that carry some bombers/fighters,and 3 caps(the egg,the one with all those beams everywhere,and the planet bomber). the guy was Advent and his fleet was a buncha Drone Hosts,Illuminators,and a lvl 8 cap(mine were all 3 or 4).I pwned him on his own planet wich had 5 repair bays. This should give you a clue how powerful the cannon can be because i OBLITERATED his fleet,took over his planet, and colonized it myself.i lost 5 or 6 ships in doing it.4 enforcer and 2 of those anti  fighter ones. Though one of my caps almost got beat too(it was level 8 now>:D) but i got it out when it had about 700 hull left.my antifighter/bomber ships took care of most of the stupid Squadrons. The Illuminators took a real beating though. My allys were shocked when they saw the fight because it was the 2 of them against the single guy.they hadn't even gained a planet and had much larger forces then him.Then i come in loligaging with a fleet about half the size of his and obliterate it. There is a side affect to the Kostura.It disables your ships abilitys for as long as the enemy ships are disabled.

sorr if you can't tell where my sentences end.This was a true story and the guy owned about 3/4 of the Huge map. One of my allys was on his last planet while the other was busy building up another fleet.

Reply #21 Top

I repeat.i am a NOOB and i figured this out!! i havent even played my 8th game!!
End of quote

 

Hehe...it is very easy to test.  So easy even a noob can test it for himself.  In general, scrapping your own labs is not a good idea...and in 500+ games, I've never run into a situation where someone disabled my cannons by killing my labs.....sigh....a victim of my own success.

Reply #22 Top

Combining the scout rush with the maruader + assailant rush would be be an improvement. Subvert his planet so building ships takes ages and then use phase out hull on his capship.

Reply #23 Top

im am going to start some experimetns with superweapons

 

Reply #24 Top

Superweapons aren't as good as they sound because their abilities are very narrow and complex. The novalith cannon can only bombard planets by 2500 points, or maybe 3000, w/e. 2/3 shots and it's out (excluding the cooldown effect).Then we have the Kostura cannon which is rich in jamming weapons, disabling planetary works, etc. Can't really do anything effective, even if people find it useful it only works for a matter of time, you'd need at least one per planet to make it effective.

Advent have the Deliverance Engine which is probably the most effective 'weapon' out there. See in Sins it's not all about shooting and killing and taking over planet's...well it is but you got to think deeper and challenge your opponent mentally. It's really hard to master and that's why so many people give up with advent.

Reply #25 Top

It's really hard to master and that's why so many people give up with advent.
End of quote

 

<3 Advent