Most Pear Shaped Game Ever
What's gone horribly wrong for you?
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GalCiv2 Forums
In GalCiv 1, I started a game on a 4x4 map (tiny?) with either two or three enemies - the Arceans and the Drengin for sure, maybe the Altarians. During the colony rush, I found a moderately high PQ planet (like 18-20) and got the earthworm event - choose good, take a massive hit to planet quality, choose neutral, take a moderate hit, choose evil, take a massive bonus. Since my empire was struggling with the planets I'd already picked up (none higher than 16 I recall) and taking the good choice would've made the planet nonviable as a colony, I chose the evil choice, which immediately turned me to the dark side.
Very shortly thereafter, the Arceans declared war on me for being evil (and not having a military yet). I managed to claw my way up to having a stronger military, destroying a lot of their ships, and suing for peace because I couldn't wipe them out yet. So I started consolidating what I had, building up more ships, building up my planets, and the Arceans build up faster and declare war again. This time, it actually looked like I'd win, but the Arceans found a precursor ranger. While I was trying to gather ships to build a fleet to take down that ranger, and losing a system every few turns, the Arceans got the "touched the precursor artifact" event, which made them more powerful every turn until they ruled the universe.
This was my first game at challenging difficulty (bright AI for all empires, one step below intelligent). It was this game that mostly turned me off of small maps forever. Every time I made any progress, a random event shot me down. Man, that was annoying.
I do know most of it stemmed from choosing evil early on, but +40% PQ ... who wouldn't? That game also put me off evil choices for a long time.
Very shortly thereafter, the Arceans declared war on me for being evil (and not having a military yet). I managed to claw my way up to having a stronger military, destroying a lot of their ships, and suing for peace because I couldn't wipe them out yet. So I started consolidating what I had, building up more ships, building up my planets, and the Arceans build up faster and declare war again. This time, it actually looked like I'd win, but the Arceans found a precursor ranger. While I was trying to gather ships to build a fleet to take down that ranger, and losing a system every few turns, the Arceans got the "touched the precursor artifact" event, which made them more powerful every turn until they ruled the universe.
This was my first game at challenging difficulty (bright AI for all empires, one step below intelligent). It was this game that mostly turned me off of small maps forever. Every time I made any progress, a random event shot me down. Man, that was annoying.
I do know most of it stemmed from choosing evil early on, but +40% PQ ... who wouldn't? That game also put me off evil choices for a long time.