More Calestial Objects
Not enough barriers to movement
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GalCiv2 Forums
I was thinking that there should be something that takes up a lot of space, unlike planets that only take up one space, or Asteroid belts that only take up 1/4 of a sector, how about something that really blocks the path?...
I was thinking something like a solar storm that takes up a whole sector (or more) and ships can move through it but they will lose health every week they are in the storm. Perhaps there could be a module that decreases the rate of HP you lose in a storm...
I was also thinking that there could be two types of solar storms, moving ones, and permanent ones. The first would move around, slowly, and you could find out the "predicted" path and the "Predicted" area of effect of the storm by clicking on it.
And the second type of storm would just sit there.
Solar storms could also provide a hiding place for ships, because it would reduce the sensor range of anything inside it to 1. And if your outside of the storm your sensor sight would stop at the edge of the storm.
So, what do you think???
I was thinking something like a solar storm that takes up a whole sector (or more) and ships can move through it but they will lose health every week they are in the storm. Perhaps there could be a module that decreases the rate of HP you lose in a storm...
I was also thinking that there could be two types of solar storms, moving ones, and permanent ones. The first would move around, slowly, and you could find out the "predicted" path and the "Predicted" area of effect of the storm by clicking on it.
And the second type of storm would just sit there.
Solar storms could also provide a hiding place for ships, because it would reduce the sensor range of anything inside it to 1. And if your outside of the storm your sensor sight would stop at the edge of the storm.
So, what do you think???
) so that their ships wouldn't take damage from storms and such and be able to utilize sensors within the storm.