i built my own map with the map editor i placed a few anomalies but left the rest to be placed randomly (i believe there is a checkbox for allow random anomalies)
the problem is that the anomalies aren't random... i get the same "random" anomalies in the same spot every time i start a new game.
i think the seed must be generated when i started building the map and is now locked in can we have a way to randomize the "random" seed?