It's come up a lot in posts that each race should have a set of unique traits that only their units can take at creation in order to give each faction an even more unique flavor when it comes to their playstyles. What I want is to collect everyone's opinions and suggestions here, so we can build up a community list of traits for each faction that you guys can add to and vote for. I will endeavor to update it as often as I can!
I have started it with some of my own suggestions.
EDIT: I hope this is actually something people are interested in adding to, if not, I'll let it die.
Tarth
Guerrilla: +1 move and + 2 initiative when below 50% health. [DsRaider]
Camouflage: + 5 dodge +10 dodge versus ranged [DsRaider]
Trapper: +15 dodge +1 counterattack and +25% counter damage when defending. [DsRaider]
Gilden
Shieldwall: +10 defense when adjacent to another unit with Shieldwall.
Kraxis
Hoarder: +1 Gildar per turn.
Altar
Athican Training: Counterattacks do 75% of attack damage.
Resoln
Spectral: Reduces physical damage taken by 10%.
Yithril
Berserker: +1 initiative and +1 attack while Berserk.