Either way its apparent that you think the game is just great and everyone should just min max and pioneer spam etc.
First of all, there are dozens of threads on this very forum which make it VERY clear that I do not think everything is peachy.
Second, I have six play-throughs of different versions, which include 1. A single city win 2. Two pacifist challenges 3. Two standard races 4. A race suggested by someone else 5. A race designed for 'in character reasons'
Third, I do not even always min/max on ridiculous, and I disagree that the 4th city one builds takes him from "Master Strategist" to "Cheesy City Spammer".
Until then you have no clue how the game plays different on epic.
I have probably tried every setting but "epic", because to me, it just means "slow". It's bad enough that the game has been slowed down with every version, I have to play with dead time between turns? Because on top of everything else, you want sparse monsters and no quests. I'm sorry, but clicking the [End Turn] button does very little for my enjoyment.
we should all just play like you and they should remove the options
I keep telling you, I am not playing a SINGLE strategy. On ridiculous, I play EVERY strategy (expansion, production, combat, research) because otherwise you lose. It's ridiculous to expect that you can win at high difficulty by playing a crippled strategy like yours (weak defenses, research goals with few cities)
Note that I believe cities, as they are now, do not bring enough bonuses as they grow. I have posted numerous suggestions as to how to improve things to make big cities more appealing. But what you're pushing for is how to make numerous cities less appealing, and that is very wrong in my book.