Bugs / Necessities / Suggestions
New in 980:
Cursor does not highlight hovered tile unless a unit is selected.
General:
Strategic map cursor should change color and/or shape/symbol dependent upon type of terrain hovered on, indicating movement penalty most importantly.
Hot Key / Mouse / Camera configuration.
Cloth map cursor needs to highlight hovered square.
Spell Book should have Element tabs ala https://www.elementalgame.com/fallen-enchantress/spellbook
Battle camera needs to snap back if set in options.
Cities:
Hovering over city types on city level up screen needs to show buildings permitted via research as well.
Reorganization of building queue needs to be easier.
Buildings need to be placed only if a location upon which they may be constructed is clicked, not anywhere on the screen (minus the Done button).
How is direction of building determined / altered? *Shift + MouseWheel, thank you Derek.
Unit Design:
Unit description needs to be editable.
Unit Design interface doll too large to see boots.
Traits occasionally locked when editing. *This bug seems more prominent now, and appears to have spread to clothing as well.
Additions:
Current Research selection should only be changed if a new one is clicked, not just by flipping pages. It is too easy for one to accidentally change what is being researched while browsing through the Govern menus.
If changing the crest in the Faction Customization screen resets the Summary intentionally, then the crest selection box needs to be at the top of the interface so it is selected first. Crest selection could be improved - https://forums.elementalgame.com/431459
Shop should be available from owned city and outpost menus in order to see what is in store when unoccupied.