Sins of Solar Empire MMORPG
I was thinking about it the other day when I was in a really long game with the AI that spanned over total of 40 hours. And my thinking was that wouldnt this game be a really cool MMORPG?
I mean the engine is pretty much there, needs some tweaking so it is easier to auto-follow your avatar-ship. But if done I think it would really be cool.
- Start as a frigate in one of the empires and then move yourself up towards cruisers and then eventually capital ships.
- Have the AI control the main empires but let players join in the battles and possible affect the outcome
- Allow player corporations with alot of money to colonise planets and build starbases and then wage war against other corps.
- Have uncharted space with pirates and other dangerous ships/entities for raid content.
I think it would be really cool. Question is, how much work would it take to evolve Sins to an MMORPG? Obviously alot of network code needs to be done and that 2 GB memory limit needs to be fixed as the server needs to use alot more memory than that so for sure it would take work. But what an awesome MMORPG it would be...