[Bug x2] "Cast" button disappears, music misses change queue

The button inside the cast spell dialog that allows you actually cast spells disappears randomly.  Once it's in the saved game seed, all subsequent saved games will then have it. This basically ruins 150 turn games completely.

The music bug, which is repeatable and always happens with a single save, is current in this as well.  Seemingly at random, the music will no longer change based on game mechanic changes.  For example, if you switch to the options screen, the main elemental theme plays, this will play forever, until a new event triggers a different song, such as the Items Shop theme, which will then play forever until you get something else, such as combat music.  What seems to die is the trigger that says "okay, go back to the standard overland music".  Once the bug appears, I turn the music off and use an external program to play my own music.

I've attached a copy of my latest save:  http://dl.dropbox.com/u/9193600/IshantilSave20100925.EleSav

 

Mods installed:  Heavenfall's Bugfix Mod 3.2, Gnilbert Mod 1.80, OldArmor, wraithstalke's Alternate Armour 1.04,

2,704 views 4 replies
Reply #1 Top

I've seen the cast button disappear in older versions. It usually happened right after loading a saved game. It returns when you let a character (usually it was my sovereign) move a square.

Reply #2 Top

After loading, the CAST button in the spell book does not activate before you have clicked on 2 different units (channelers?).

Reply #3 Top

Hmmm.  I'll try clicking on two different channels and moving around some.

Reply #4 Top

Confirmed.  Moving the unit seems to fix the bug.  Damn odd.